Schedule for the week of August 31st!
More Deadlock, tourney is coming up! If the rumored Wardogs Open Beta is this weekend we'll replace Deadlock with that, it's pretty fun. See y'all on the purple site!
@cptcrabz it's very good
campaign is one of the best they've done, DMZ is actually a fully fleshed-out extraction shooter with a ton of progression, multiplayer is solid and reasonably balanced (except controller is overtuned as usual)
Played through the MW4 campaign and suffice to say it's a masterpiece, maybe a top 3 CoD campaign ever
Story is fantastic and unafraid to take risks with a much darker tone than usual, missions follow a familiar structure but are elevated, difficulty a bit spiky though
MW4 multiplayer review: it's pretty good!
games feel balanced, maps are fine, controller is still overly strong to help the lobotomites compete, it's pretty much exactly what you'd expect from an IW multiplayer (which is to say: it's great and twitter will hate it)
@PixxNakano and that ended up hurting the dev cycle for Veilguard as well as they had to try to prop up games that just didn't play anywhere near their strengths
EA played a much bigger part in their demise than people will give them credit for despite EA's history of killing studios
very disappointing, i just finished a playthrough of KOTOR and that was actually a masterpiece of a game
shame that EA's mismanagement and sale killed a studio that produced so many masterpieces back in the day
@PixxNakano i mean... EA pushed them to expand aggressively and allow subsidiary studios to operate without much oversight (ME: Andromeda), pushed them to use Frostbite without nearly enough support (as well as executive meddling on Anthem) (cont.)
I've got TWO (2) (dos) Nurse Harrow builds for y'all today: a support build and a gun build!
The support build is actually quite strong on paper, the gun build is... well, it's fun! Probably.
Give them a shot:
Support - 914392
Gun - 912880
i think what Deadlock needs right now is a character that can wallride indefinitely, gains bonus speed off of wallbounces, has a 2 that boosts his own movement speed, a passive that heals/speeds up allies in a radius, and a 4 that grants crucial temp overhealth to allies in LOS