cool to see it going free, sad to think that these folks literally travelled the world to craft these beautiful scans of real world objects and nature to then be fed into AI to generate slop versions.
The full Quixel Megascans library is going free. Fab listings will update between now & Nov 12, so check back if an asset you want isn’t free yet.
We’ve updated terms for all Quixel assets so you can train AI models on Megascans & Megaplants.
Learn more: https://t.co/jX1C4jRauw
LAIKA’s ‘Wildwood’ has crossed $35M globally against a budget of $100M.
It surpasses the studio’s ‘Missing Link’ and becomes their second lowest grossing film.
@noahbradley that was back when i was just starting to self teach myself painting, i was trained as a 3D modeller and had picked up a 3D job in the animated TV show industry hah
YO! curious about what you guys would like to see more of for my course, because as it stands, I have too many hours of content and dont want fatigue you guys trying to get through it!
currently I have big modules for:
sketching our composition/references
blocking in your scene
building final assets
shader basics
building complex shader(making our project shader)
finishing scene in 3D
painting over and adjusting scene in Photoshop.
I imagine 80% of you folks would be picking up the course to get the in depth look into building shaders, working in 3D, and not for sketching fundamentals.
For blocking in our scene I have a ton of raw footage, but its mostly me talking through my thought process and decision making. do you like this? or would rather a condensed timelapse/voiceover, after i cover the tools and using them.
First ever d&d piece I did, back during winter break of my last year in art school
Only got it because the original artist they had planned didn't have time to do it