This indie dev studio is building a narrative-focused adventure & card game about going home
-Play as Abigail & navigate her splintered friend group
-Explore unique, vibrant, handcrafted neighborhoods on your journey
-Each neighborhood has their own style of playing the ubiquitous folk card game, Azulejo
It's called Abigail, follow the creators: @hapshapen
Would you play this?
#indiedev #indiegame
STAR CITIZEN GIVEAWAY!
Enter for a chance to win a Star Citizen Game Package which includes: - The Game - Sabre Peregrine (with Star Kitten Paint) - Lifetime Insurance.
https://t.co/u8EfFWC38w
Courtesy of CIG!
STAR CITIZEN GIVEAWAY!
Enter for a chance to win a Star Citizen Game Package which includes: - The Game - MISC Hull B - Lifetime Insurance.
https://t.co/HQzJZ5MBp3
Courtesy of CIG!
deep beneath the dungeon lays Mama Hatchard's underground gigling racing ring, where the best players compete for prizes & glory, and legends are made.
the race track calls your name.
with an echo heard through the dungeon halls: "soon"
From the animated trailer directed by POTTO Collective for "La Langue des Vipères", a graphic novel by Juliette Brocal, published today in France by Rue de Sèvres.
Full video >> https://t.co/2LYSSRsNI8
born in a garage🤘🏾and written while I was reading octavia butler’s 𝘱𝘢𝘳𝘢𝘣𝘭𝘦 𝘰𝘧 𝘵𝘩𝘦 𝘴𝘰𝘸𝘦𝘳, “idea 1” is about what it feels like to exist in this climate — the weight of being expected to witness, absorb, and speak truth at a time when the world feels like it's unraveling. that's a particular kind of burden Black women know intimately. this song doesn't offer answers, it just refuses to look away.
produced by the brilliant @oscar_scheller
additional guitar by @scarlethouse_
co-written with my talented bestie janiva ellis
mixed by moi 💁🏾♀️
visual directed by 91 rules
creative direction yasser abubeker
https://t.co/kr70DuwjGp
Monday morning. 9:30am. You haven't started actual work yet.
You've checked Linear for new issues. Scanned GitHub for PR reviews. Opened Figma to see if anyone left comments over the weekend. Skimmed fourteen Slack channels. Glanced at your calendar to see what's coming.
None of those tools know about each other. So you'll do the same thing again tomorrow.
We're building Sugarbug to handle this. 9+ integrations, one knowledge graph, compounding context.
Sign up for early access: https://t.co/e0y4zDZCWr
Your tools don't talk to each other very well.
Linear has no idea what's in your Figma comments. Slack doesn't know your calendar is packed. You end up being the integration layer – checking 8+ apps every morning just to figure out what happened the day before, and moving information from tool A to tool B
That ritual eats about 25% of your work week.
Is it even worth pointing out that it's a violation of the UN Charter to threaten to attack a sovereign country? That there is zero justification, moral or legal, for what Trump is doing? Does anybody even care, or does the U.S. just claim the infinite right to kill and destroy?
Firefly Studios is hiring a Game Designer to help shape the next Stronghold game and future Firefly titles.
📍 Remote, Full-time (London or Remote)
🎮 Games industry XP required
🛠️ Made in Unreal Engine
Work with @fireflyworlds and apply: https://t.co/9Nu4VEcVBl