Looking for more indepth news and patch-notes for my maps? Head on over to my Fortnite Community!
I'll be setting up channels for maps and also general discussion pages to talk about other topics :D
https://t.co/f51ZQyGpp3
Insane that I'll be in chicago in 2 weeks lmao. It's a shame I havent had much that i've published but Ill put together a portfolio of stuff I have done behind the scenes.
#UEFest26#UnrealFest2026
@SamsProStation I lowkey used a render someone else used already for an edit but anyway I don't really do render edits myself. thought it'd be kind of fun to mess about with for this though.
There's a lotta terns' in this community I fear.
People sitting on their arses all day with nothing better to do then harass the people who made the game yall be playing lmao.
@AllyJax2 I really want the game to run better because for a shooter its probably one of the least performant on the market ATM which just shouldn't be the case.
@AllyJax2 I think theres something wrong with the optimisation because I am genuinely running the new forza better than fortnite right now.
I use ALL low settings on fortnite and get max 100 frames (with stutter), and Forza I was running ultra and getting around 70 with no stutters.
I don't like playing other games because going back to @Fortnite always feels so bad to play.
I'm not sure about anyone else but its probably the least performant game, I have all low settings and stutter with low frames all the time but on any other game I can run perfect.
My ONE piece of feedback I really want to push for now is to just add a bit more variety to the music.
In pvz 1 and 2 levels will have progressing music, but with pvz 3 its the same track no matter how far into the level or how many zombies are on the lawn.
So I've been playing around with the new @PlantsvsZombies 3 update, and for the most part...
Feeling positive! It really does feel a lot less repetitive, getting plants and seed packets feels better, zombies themselves are more constant (no weird pauses)-
I genuinely think this is a really good patch, I believe there are still things to work out (currently the plant variety is lacking, I think bringing in some of the original fusions from the first version of evolved would help).
@PlantsvsZombies You are getting what people want but not necessarily putting in the work to fully realise what the feedback actually means.
I think this is a good start towards something with a lot of potential but there are just a lot of things holding back the game that you keep pushing for.
@gatosguzzz I think that'd be worth looking into, Id say that because perf mode is so distinct (a lot of people use it for the extremely minimal style) it would be a good compromise to have the separate foliage group be less dense as well, especially if normal rendering always has grass.
@kattylotl@TactFNC This looks gooood, everytime i’ve used lumen in OG i just can’t help but think its always way too yellow. Like you’ll go inside and the bounce lighting is JUST yellow no matter what. I’m usually a defender of lumen because I do think it’s pretty anywhere else, but OG rn? 😬