Just some guy that might post on occasion, share things, and stream games on Tiktok. I make graphics, logos, and design websites (mostly front-end/UI/UX).
@VOLGARR That would be cool. I just wish they would allow for the structures to go further out/up before becoming unstable. It seems like the beams don't do anything to help with that either.
I've tried to make a bridge type deal too and it was not working out for me ๐
@LinIsCrazy A good way to deal with that is stay high in the air, drop the sprite in the water, but make sure you can land on a gun or chest nearby.
They tend to go right for the sprite, get stuck swimming with only the pistol and they are sitting ducks while you get a real gun and blast em
@Akashiya_Gaming@LootTrackerFN@Fortnite Swapping a map area would be hard without sending everyone into the air first to make sure nobody gets stuck or goes under the map lol
They could have possibly added something that randomly spawns into the air maybe though ๐
Big fan of this idea. Something like, once you extract X amount your chances go up slightly for the really rare ones, then reset after finding one. I would also add as x amount are in the collection the new base % is higher than those with less in their collection so you find all
๐ Duplicate Sprites now level up your collection! When you extract a Sprite you already have a copy of, it will give Sprite XP to the one in your collection.
๐ Once it's maxed, drop in and extract your Sprite to master it.
@O7Dreamer@Mr_RyderOG I don't think it goes against BR, but I do think they could have done a better job with sprites in general. Why do you care if they run to extract? You either kill them right there, they will have to fight you later or die another way and your chances of winning still increase ๐คทโโ๏ธ
@O7Dreamer@Mr_RyderOG Originally, Fortnite did become popular because it switched from STW to BR, yes. It began dying off though and sprites brought life back.
They did what they have always done and made it unique to other BR's. They added extraction and collecting that changed how battles go down.
@Fortnite The current loot pool and imbalance is exactly what I would expect for reload, but BR... No, imo this isn't exactly an SBMM issue, it's a damage imbalance issue making fights not as fun as they used to be. Maybe it's just me, but that's what I'm seeing as the real issue. ๐
I noticed @Fortnite lost the plot. It started as STW, moved to BR, then leaned into the FUN UNIQUE shooter even more.
We now have sprites and lots of fun collab mixes, but sweats complain saying it's ruined. It's always been about changing things up, not just "get the kill". ๐งต
@Fortnite Some just want to play casually & they would fight more if there was more of a chance to actually fight. This isn't CoD, the damage is too high to have a real battle leaving the best option to run & heal to even try to fight or just die & wait 10 yrs for the next match to start.