Deadass havent seen a single good thing said abt the rivals update. Devs dont know how to balance brawl, poke or dive, because they keep nerfing s tiers while not compensating so now their d tier, and they hyper buff the b tiers so now their s tier, to repeat the cycle
@pachilunasnow Like invis should excel with her soft cc/util, and sustain, but lose value in group heal, while jubilee should excel in her soft cc/util and group heal and suck at sustain, but the devs balance in a way where they have to do all three for the comp, instead of being ran with sups
counters dive. However the game is balanced in a way where some characters do too much, and others do too little in contrast, where in a perfect world the characters like blade, who are weaker in one aspect, compliment other brawl characters who can help in that aspect
Ok guys i yapped to myself for 2 hours and i am now in the headspace to talk abt the game. The reason the game feels so shit is because its an ouroboros situation where characters are broken so they nerf them but also buff the counters, while other characters are so overturned...
d. Or a poke character uses their ONE hard cc and boom, cat still got soft value because boom, poke character used both their repo and hard cc to escape, and are down two long cds. Now other dive characters can come in. Brawl should always counter dive, which counters poke, which