Chain Reaction fuses AAA FPS gameplay with blockchain technology, letting players battle, earn, and own their progress. By @realchaingames and @strattonstudios
🚨 Chain Reaction v0.23.0 is LIVE 🚨
Another week. Another update. 🎯
✨ Added:
🔫 New Auto Rifle animations
🔊 New Auto SMG SFXs
🔪 Melee attacks now sync properly with animations
🔧 Improved:
🏜️ Updated Dunes map layout
🪂 More forgiving fall damage
🦘 Easier movement and gap jumps
🤖 Bots are less laser-accurate and more approachable
🛠 Fixed:
🪓 Hatchet spin issues
🤖 Moon Base bot combat bugs
🔫 Auto SMG + XM77 Helios animation issues
🔢 Ammo count bugs
📢 Missing reload prompts
🚀 Rocket Launcher detonation + trajectory issues
⚡ XM77 Helios model issues
🎯 Crosshair update issues
🏆 Incorrect TDM scoring with bots
Every update makes the game feel tighter.
Every week gets us closer to launch.
Jump in and let us know what you think 🎮🔥
#ChainReaction #FPS @ChainReactionCG
🚨 Chain Reaction v0.22.0 is LIVE 🚨
One of our biggest gameplay updates yet 👇
✨ Added:
🔫 New Spectre 9 animations + SFXs
⚡ New Auto SMG animations
🏃 New running animations for:
🎯 Graviton Longshot
💥 Pump Action Shotgun
⚡ XM77 Helios
🚀 Rocket Launcher
🔊 Rocket Launcher SFXs
🎥 Improved recoil animations for FPP + TPP players
⚖️ Complete weapon overhaul:
🎯 Every gun now has a more defined role
🚶 Crosshair dynamically reacts to bloom + movement
⚡ Photon Rifle now deals explosive AOE damage
🚀 Rockets are now self-propelled, ignore gravity, and reward tactical play
🏙️ Slums map update:
🏗️ Added more verticality
🌙 Removed old night presets
🛠 Fixed:
🔄 Animation speed issues
📦 Ammo pickup bugs
🔊 Weapon SFX issues
🚀 Rocket Launcher sync/reload issues
✨ Lighting and bloom fixes
🎯 Bullet origin fixes while running
🧤 Magazine persistence bugs
🌑 Shadow issues
🔄 TPP rotation smoothness
Every week the game gets tighter.
Every update makes combat deeper.
Jump in and feel the difference 🎯🔥
#ChainReaction #FPS #Web3 @ChainReactionCG
🚨 Chain Reaction v0.21.0 is LIVE 🚨
This update brings explosive new weapons, smarter AI, and deeper gunplay systems 🎯👇
✨ Added:
🚀 Rocket Launcher + skins
🤖 New bot AI
🔫 Bots now pick up weapons
🪜 Bots now use ladders
🎯 ADS movement speed penalties based on weapon type
🔫 Dynamic spread/bloom based on movement + stance
🧍 Standing
🧎 Crouching
🚶 Walking
🪂 Airborne
🔧 Changed:
🎯 Cleaner Auto SMG reticle with less clutter
🛠 Fixed:
✨ Rift Blade too glowy from afar
👻 Ghost visuals reflecting in scopes
🎯 Graviton Longshot ADS alignment
🔫 Weapons disappearing in FPP
🏃 Incorrect running speed while shooting/reloading
Combat keeps getting tighter every week.
More depth. Better feel. Bigger moments. 🔥
Jump in 🎮🚀
#ChainReaction #FPS #Web3
🚀 Chain Reaction v0.19.0 is LIVE 🚀
Another major update is live for Chain Reaction, bringing improved controller support, refined combat mechanics, visual upgrades, and key gameplay fixes.
✨ Added:
🎮 Gamepad stick deadzone setting
🕹️ Improved gamepad support across all UI screens
⌨️ Full keyboard navigation (Escape/Enter) for all UI screens and popups
🔫 New Pump Action Shotgun animations
🎯 New scope for Void Rifle (formerly Void Sniper)
💥 Surface-based impact SFXs for better audio feedback
🔧 Changed:
🔄 Weapon role swap:
•Graviton Longshot ↔ Void Sniper (now Void Rifle) with updated stats
🎯 Improved ADS (less affected by recoil)
🔫 Adjusted ADS points for SMGs and rifles
🔪 Enhanced melee system:
•Damage now calculated based on body parts
•Headshots with melee = instant kill
🌑 Improved spawn points in Moon Base map
✨ Enhanced Rift Blade visuals
🎮 Aim assist tuning:
•Increased for gamepad
•Decreased for mouse/keyboard (reduced magnetism)
🔊 Nearby impact SFXs are now more audible
🛠 Fixed:
🌗 Lighting and shadow issues on first-person weapons and player model
🎯 Player stuck in scoped view after respawn
🖥️ Settings menu persisting after match ends
⚙️ Multiple fixes in Settings menu and input bindings
🔨Aim assist toggle issues not respecting game settings
Dynamic weapon lighting improvements are coming in the next build, allowing weapons to react naturally to their surrounding lighting conditions in real time.
Chain Reaction v0.18.0 is live 🚀
This is a full combat + controls upgrade 🔫
➕ Added
🎥 New Graviton Longshot animations (FPP + TPP)
🎮 Game Settings UI with input bindings (Custom preset)
🎯 ADS sensitivity setting
🔫 ADS accuracy improvements (SMGs, rifles, XM77 Helios)
🌡️🔥 XM77 Helios overheating mechanics
🕹️ HUD now shows gamepad button icons
📊 Scoreboard toggle on gamepad (Select button)
🔄 Changed
🎛️ Improved default control presets
🌕 Moon Base visual upgrades
🔫 Adjusted SMG bloom/spread
🧲 Better weapon + health pickup proximity
⚡ Instant weapon swap after last shot
🛠️ Fixed
💡 End of match lighting issues
🎵 Ambient music playing after match end
🪧 Kill streak banners overlapping spectator UI
🏃 Unable to run after emptying weapon in ADS
💥 Impact VFX on invisible colliders (Slums)
🤑 Kill to Earn just got an upgrade
Chain Reaction Ambassador Program is coming 🔥
🎮Stream it
✂️Clip it
📲Post it
👥Bring players in
💸Earn weekly $USDT rewards
🏆Climb the leaderboard
🎁Unlock FREE lootboxes for your followers
No bots. No spam. Just real players & real rewards.
Drop in if you want in 👇
🚨 Chain Reaction v0.16.0 is LIVE 🚨
This update hits where it matters… gunplay and feel 🎯👇
✨Added:
🔥 Weapon spread / bloom system added
💨 New bullet trails
💥 New impact VFX (WIP)
🔪 Rift Blade + glass break SFX upgrades
🧾 Grenades + hatchets now show in feed
🔧 Gameplay tuning:
🪓 Hatchet throw range DOUBLED
🔄 Smoother weapon switching
🎯 Hitboxes refined
🛠 Fixes across maps, UI, audio, and more
✅Every update gets tighter.
✅Every fight feels better.
✅Jump in and feel the difference 🎮🔥
#ChainReaction #FPS @ChainReactionCG #Web3