@KatDoes3D Everyone has their preferences! I don't use it.
Generally I'd recommend game artists render in and make stuff for game engines! That's true to the job, and you have to deal with the realities of that.
@RileyEatsGood I can offer my way of looking at it as a developer of a couple of decades if you're interested:
1. This muscle stuff was on XBOX 360 btw, it's identical to what they did for the horses in the first red dead redemption FYI. Fade between 2 normal map textures. Not expensive.
@BocaBola_ For a few years now I've been fairly sure that it'll be the case that progressively you won't be able to buy ram, or gpus or this or that. I don't see the traditional PCs lasting all that long really, you'll be able to get a modern mobile hardware style device though.
@KOPPE_lunix Played and loved the original at the time, but looking at the new one it's completely different places that grab me this time around! Certainly helps that you can actually explore castle town properly now!
@Gsimone@acroqube@Morphteksystems Blender has got a lot better to be fair, I mean there was a time that I tried to move to it and it wanted me to use right mouse for left mouse and that kind of nonsense. It's a LOT better these days.
@Gsimone@acroqube@Morphteksystems Which sounds weird cos the node based workflow is different but i mean on a much more basic level, it's just conventional UI, you know? it's not press X R F G 2 5 ctrl HOOT and spin 3 times while patting your head.... you know?
@game_masuda Pretty cool that another generation is going to listen to these koji kondo classics in context, and it's pretty beautiful what they've done with it all.
This song was always among the best.
@TimSweeneyEpic https://t.co/JA0JCvmM4K
Interesting things happening with Unreal! Excited to see what the next couple of years holds! Video streaming was never what I wanted for this anyway, just a way to get half way there. But now...? :D
Ok so. #UnrealEngine 5.9 is pretty sick. You can build a web browser version of your game, so I built EasyWaterscape's playable demo... and it runs at a rock solid 60fps, @ high settings, in chrome, at 4586x2372.
What the heck?
#gamedev#DellTech#DellProPrecision#NVIDIA
@TimSweeneyEpic what are the barriers to epic (theoretically) providing a web-viewer for fortnite? such that replays could be viewed by anyone on the web. perhaps something like metahuman creator's streamed client?
@FFPeasants I think 'just' is a mistake there really. It very much is a case of a young team being taught the craft with the remake. It also is clearly developed a long way from the original in many ways more than visual.
The craftwork here is masterful, new and old.