A lot of love went into Skulls and Remix in Campaign Evolved. We get to answer so many ridiculous ”what if” questions with them and the Skulls have been an absolute blast to develop. We can’t wait to see the insane combinations players encounter with them in Remix!
Experience Halo like never before.
Halo: Campaign Evolved arrives on July 28, including three brand new missions set one year before the events of Halo: Combat Evolved.
#HaloCE
Halo: Campaign Evolved arrives in 2026.
Experience enhanced gameplay, additional missions, and new features on Xbox Series X|S, PlayStation 5, and PC.
Watch our #HaloCE Roundtable Reveal for more:
💫 https://t.co/99KGuxEjyg
The wait is almost over. The #HaloWC doors open in one hour. Be sure to tune in at 1pm for a first look at our next project 👀
From world-class Halo gameplay to incredible Community Stage events, let's make it a weekend for the ages 🤩
🟣 https://t.co/sDA0vtcWXE
🔴 https://t.co/CmGy0OIyhS
A New Dawn.
We're entering the next chapter of the franchise and changing the recipe for how we make Halo games. Go behind the scenes with Project Foundry to explore the creative potential of Halo in @UnrealEngine 5.
🎥 https://t.co/XR6lPexrse
Be among the first to rob the treasures of broken Earth in our new gravity-bending robbery shooter. Sign up for the Alpha and help us shape the future of #HYENAS: https://t.co/L9anJKsX73
#JoinThePack
Earth is in ruins. We're broke. The billionaires on Mars have it all. Time to change that. #JoinThePack in #HYENAS, the new team-based zero-G FPS from @CAGAmes.
Here's the announce trailer.
@lizmechung We would definitely eat ours after 2-3 days warmin’ in the Zojirushi. Rice cookers over here don’t seem to be the same unfortunately so now we take it out after a few hours. 😞
Oh my God they finally did it. I've been ruminating about this for a couple of years now, but due to multiplayer constraits usually end up with more auto targeting type solutions. But they finally did perspective based hitboxes....
I'll be giving a Wednesday morning GDC talk about Analog vs Digital Systems! It's a hodgepodge of topics under this lens: controls, learnability, weapons design, core movement, and how to build for player expression. https://t.co/iYoTSY0boJ
@_Tocom_@agdtinman I think for me it depends if “to do” means they need to order food or be the one that delivers an order. The latter seems much less reasonable.
a rare entry level social systems designer opportunity that i DREAMED of existing when i was starting out. DMs open if you have questions! we look for folks who are interested in social dynamics: groups, governance, community mgmt, policy design, economy
https://t.co/8gvfmHoIx0
@EditingEntropy Such a game changer! Do a better job at controlling static and creating softness as well. I miss them, we are living that air dry life now.