Excited to share something I've been working on a real time Ring Try-On experience built using Next.js, Three.js and MediaPipe 💍
Still a work in progress with a few things left to polish, but sharing it here as an early look.
Give it a try: https://t.co/mqBSKQaEOS
#threejs#ar
24 hours. Free access. One game shipped. Built PixelHide on @Replit today, a browser maze game with a full case study landing page. 10 years of making coding accessible for everyone and I finally felt that today. Happy Birthday @Replit 🎂
#videcoding#hackathon#ai
Every time a sale is made on @Shopify this Black Friday weekend, it shows up on this 3D globe.
It runs at 120fps in the web with a full 3D environment, physics engine, music synth, VR support, and more.
It’s hard to believe it's a React app 👀🧵
As 2025 kicks in, I'm having more fun playing with the Molten SDF effect! Made a small demo to showcase it — https://t.co/bJMGe9V73P
#webgl#threejs#motion
Crafting some vfx magic with shaders recreating @HarryAlisavakis sphere from his lvl80 post.
post: https://t.co/ibcBqy4mZN
demo: https://t.co/R48lg39blI
git: https://t.co/3EyHakzxbJ
#threejsjourney#threejs#r3f#shader#glsl#VFX
ever wanted to overlay multiple materials in threejs? drei can help with this now:
<mesh>
<boxGeometry />
<MultiMaterial>
<meshBasicMaterial />
<customMaterial />
...
https://t.co/oYHQILBMCF
thx to @verekia for the idea & @donrmccurdy for fixing glitches