COLOSSUS. Built by a solo dev in 5 weeks with Claude and Blender.
Giant robots, falling cities, and it all runs in your browser. Nothing to install.
Real gameplay from the next update. Coming soon.
We told Claude Fable to audit the characters.
It spawned every robot, filmed them, measured how they walk, and said:
"The legs move under a statue."
Then it fixed it.
THREAT FILE 04: CABLE SQUID
Height: 17.2 m
Hull: 4,200 HP
Arms: six, 33 m each
Slam range: 42 m
Watch the rings. An orange ring on the ground means an arm comes down there in 1.05 seconds.
Weak point: the eye. 1.5x damage, and 3.5x for 3.6 seconds after it drops on you. Three sword hits in one place take an arm off.
GrowBlocks Dev Kit 1.15 is out ποΈπ±
A comic-album look, a new sky kit with painted skies, and creatures that fly with no rig. We built this canyon city with it, one continuous flight, all in the browser.
πBuild your world on GrowBlocks
https://t.co/PugdjcJhmt
THREAT FILE 03: JUGGERNAUT
Height: 17.2 m
Hull: 1,700 HP
Top speed: 25 m/s
Charge range: 95 m
It paws the road for 1.25 seconds, then comes in a straight line.
Weak point: get it stuck in something big. Its reactor takes 6x damage for 3.8 seconds.
Other stats worth mentioning that are key to the development of Growblocks City. π
I gave Sage 2 from @levantolabs a city to run, and this week it made 4,790 decisions.
What surprised me is how much it changes the feel. I don't write a script for what happens around you anymore. Sage watches what you do and picks what the city does next.
So one player gets a street party. Another gets the neighbors gossiping about them. Someone else gets burglars on their street. Smash a house, and the residents hold a grudge until you say sorry, and Sage decides if you meant it.
Many of these decisions take under 100 ms, so it doesn't feel like a system. It feels like the city noticed you. And the fun part is, we are just getting started with the basics.
You can watch every decision live: https://t.co/ezJANMc8z5
THREAT FILE 02: ONI
Height: 16.9 m
Hull: 1,500 HP
Weapon: one sword, three cuts
Wave range: 85 m
Watch the blade. When the edge goes white-hot, a cut is coming.
Weak point: parry it up close. For 2.6 seconds, it takes double damage.
The harbor map is being built for Colossus.
If you like big robots, flying, and shooting, this game is for you.
It also includes digital collectibles (aka NFTs).
Through GrowBlocks, we will bring gamers to RH, or, in the worst-case scenario, we will have a great time playing with our friends.
@ColossusTheGame π±π§π€
THREAT FILE 01: HAMMERHEAD
Height: 14.9 m
Hull: 1,900 HP
Weapon: 5.3 m wrecking ball on a winch chain
Throw range: 88 m
Weak point: the reactor on its back. Run up the chain to reach it.