@benz145 Hey! A commercial illustrator working exclusively in virtual reality. I paint mostly in @openbrushapp at events, workshops, and universities. Working with brands like Meta, Bentley Motors, the UN, ladbible and many more
I've been experimenting with @lumalabsai to develop unique characters for a new graphic novel! I’ve even vibe coded a web app that allows fans and friends to create their own characters using the Uni-1 api https://t.co/jzRPgUIiOu
#LumaPartner#GenAI#aiforartists#aiartworks
Creative AI just went from toy to infrastructure.
The best reasoning model is now an API.
Uni-1 by @LumaLabsAI thinks before it renders. And you can now build with it.
This changes everything for product teams →
🥳 AI Update! I was responsible for rigging and animation, in Maya and built a AI pipeline to look at the playblast and add fur, texture, light and render together while staying true to the original motion.
https://t.co/tAxXiWOBfZ
#animation#3d#anim#ai#animation
10 years in design taught me:
always give.
I'm giving it all away today:
- Claude smart prompts
- semantic tokens bible
- figma template
- platforms for references
- keywords for search
- txt & video tutorials
and more
Save the article. Come back when your need it 👇
Super fun graphic novel character experiments with @lumalabsai their brand new Uni-1 model! I generated character sheets, combind references, it understands context & keeps consistency without prompt engineering - more natural results than with GPT Image 1.5 or Nano Banana Pro!
ACE Studio Video Composer doesn’t just generate tracks.
It analyzes your scenes, cuts, and motion to create synced music & SFX on a full timeline.
It’s like an AI audio assistant that builds your soundtrack and gives you fully editable clips.
Download: https://t.co/X7Byx9oezO 🚀
We just released Music Marketplace in ElevenCreative.
To celebrate, we’re giving away 5,000 free credits so you can create and publish your first track.
For the next 6 hours: retweet + follow @ElevenCreative and we’ll DM you the credits (must follow).
Nvidia cooked with PartPacker 3D Generation
A new method to create 3D objects from a single image, with each part separate and easy to edit 🔥
⬇️ Demo available on Hugging Face
No variable widths or shaders updates today, but I did get river connections in😀 Procedural rivers can spawn anywhere and they seamlessly connect when they meet. Eventually I’ll make them grow with each merge, but for now I’m happy with it.
https://t.co/S9V97FX32f
I 3d scanned a nice tree and some mushrooms for this 3d printed planter with a hidden drip tray!
Grab the files today on @thangs3d
🌳https://t.co/NYevM3RFuR
Ready to make your avatar as expressive as you? The Facial Tracker for VIVE Focus Series will blow your mind.
With 38 blend shapes, 60Hz refresh, and full-face tracking, your virtual self can finally smile, wink, or stick out your tongue, just like the real thing.
#VIVE#XR
We are truly excited to showcase the incredible work done by the @UNMC_iEXCEL . With the help of ShapesXR the team was able to speed up the #design of Skullbase VR: a VR training they created to help neurosurgery and Ear, Nose, & Throat (ENT) residents better understand the anatomy of the skull.
A huge thanks goes to Bill Glass and Jer Weann Ang for sharing their stories.
You can find the full case study right here 👉 https://t.co/a9mew2VY3h