No pretraining. No baked animations.
Just a physics-driven hexapod choosing footholds, balancing, falling and recovering in real time - in the browser.
One single HTML file. @threejs π€
@TheWarOwl I wonder how long it will take until the cs community realizes that it is pointless to continue developing VAC and stops crying because in the near future no one will be able to distinguish between human and AI players anyway.
And i'm 100% sure Valve knows that too!
@lillykyu Amazing! Maybe one idea to "improve" would be to "collect" the bumpmines and than use them anytime later with a key and not like now "instant". Maybe? π
@ThourCS2 Hahahaha this is sooo stupid XD
imagine in 20 years some of us have 50+ of this stupid "number logo / icons" show up in our profile. VERY BEAUTIFUL!