Weโve agreed to a partnership with @SpaceX that will substantially increase our compute capacity.
This, along with our other recent compute deals, means that weโve been able to increase our usage limits for Claude Code and the Claude API.
Create Motion Graphic Videos w/ Remotion
Using GPT 5.5 inside Codex
(Full Guide)
TIME STAMPS:
00:00 Intro
02:40 What is @Remotion
04:31 Setting Up the Remotion Plugin
05:47 First Prompt: Hello World (First Test)
15:53 Building Brand Assets & File Organization
19:25 Adding Music with @suno
21:47 Adding More Scenes
26:37 Rendering the Video
27:12 Final Thoughts
#UltraKingdoms Release Schedule
~April 21, 2026:
Beta Opens on Consoles and PC
Xbox, PlayStation, and PC worlds open for beta access.
This first week will be an Exploration Week, giving players time to enter the worlds, explore, and get familiar with the environment. During this phase, major NPC threats will be limited so players can experience the world without constant danger.
~April 28, 2026:
NPC Population Release
The worlds become more active as NPC populations are fully introduced.
Hunting begins.
~May 5, 2026:
Quest System and Marketplace Release
The full Quest System goes live, along with Marketplace item releases.
~May 12, 2026:
Land, Mall Ownership, and Ads System Go Live
Players will be able to begin building on owned land and mall spaces.
The advertising system will also officially launch.
~May 19, 2026:
Dungeons and Space Open
Dungeons and space zones become available for exploration and hunting.
~May 26, 2026:
World Bosses, Matchmaking, and Live Hosting Upgrades
World Bosses and Matchmaking Systems go live.
CDN and hosting upgrades will also take effect in preparation for full live release.
~Live Release Transition
If no major issues arise during beta, UltraKingdoms will transition from Beta to Live 30 days after launch.