@iTypeLua I couldn't condense it all into one tweet but it's gonna be an all-in-one tool essentially, it can track A/B thumbnails, sponsored games, better filtering and sorting (by language, genre), searching thumbnails by describing them, a 1:1 thumbnail testing tool and tracking events
@ClownIsGood The server is on 1.21.11!! It includes practice as you see here, Ranked, Casual and private rooms (where you can have custom gamemodes such as FFA, Manhunt or Bingo so far)
I'm making the first Minecraft Speedrunning Server
It currently has 5 practice modes, private rooms, live spectating and replays
Reply or DM me if you're interested to be a tester!
https://t.co/QGTUG5ZXfk
@ASkysMusic You’re absolutely right!!
I was thinking of adding a scripted run where a ghost NPC guides you through a full run at your own pace, while also showing practical mechanics like building a Nether portal from a lava pool?
@feintha The only downside is that it's a bit ping reliant, which I was thinking to make a fallback menu for if you have over 200ms for example, otherwise it's pretty smooth
Here's a showcase of the menu of my Minecraft Speedrunning Server (no mods)
You can choose to practice 5 seed types: Desert Temple, Shipwreck, Village, Buried Treasure and Ruined Portal
Reply or DM me if you're interested to become a tester!
@feintha The main trick is that if you send the clientbound camera packet to lock the player's camera in place, you can still read move and rotation packets (while cancelling them) and map them to a 2D plane, which you can use to make a fake cursor with a text display entity