@HeavyShieldGame Been thinking about doing this for our game,
Finally found someone implementing it properly before we do (Basically using the object pool pattern as a weapon ammo mechanic xD)
Coded a multi #hitbox system that supports custom #collision shapes that can be attached to bones of any character #model
Find out more about our game on:
https://t.co/Lz1uEij5es page
https://t.co/hDwT96jH9e…
Discord server
https://t.co/Dse2Eio2Lj