does @monad need walkthroughs?
if you have a strong product opinion, you can now talk it into existence. but games need guides.
- @MeshyAI for characters and rigging
- @Blender CLI w/ @claudeai for tweaks (e.g. cut bleed, add glow)
- @Google lyria for music concepting
no wild tooling or prompt-maxxing, @WisprFlow casullay
product tends to emerge from the process (sprint dead)
if you want to try the next build, "gmonad" below 👇