Subnautica 2 is releasing into Early Access on May 14, 2026 at 8AM PDT! Check our map to find out what time it will be for you, across the globe 🥳
Read more about the Early Access launch here ➡️ https://t.co/LM6UTOBncZ
L'année à venir pour Battlefield 6.
🗺️ Cartes à grande échelle
🌐 Navigateur de serveur & serveurs persistants
🥇 Parties classées
🚢 Guerre navale
🎮 Sections, Mode Spectateur & bien plus
Et nous sommes loin d’avoir tout dévoilé. D’autres nouveautés sont prévues pour 2026.
To recap #Battlefield6’s current issues
- CQC TTK is too fast
- netcode / dying around cover
- audio still confusing
- visibility is poor
- headshots dont matter much
- maps are meh, Cairo is the best we have. Players unhappy with sizes of maps
- Recoil changes sensitivity when shooting
- supply pouch bug throws itself at enemies preventing you from shooting
- Snipers OP, remove sweet spot
- muzzle & RPG velocities too high (bc of redsec)
- weapon progression is slow without bot farming
- breakthrough ruined, rush is mid
- many people experience “mouse stuttering”
- game ignores keyboard inputs sometimes
- Portal in shambles
- REDSEC tournament postponed
- grenade indicators need work
- Spotting while shooting needs to be changed to make suppressors matter less
- vehicles require MANY changes / improvements / bug fixes
- multiple bugs that require game restart (scoreboard bug, black screen bug)
- claymores damage you from WAY too far away & are hard to see
Feel free to add more lol
BF6 can be super fun or make you want to absolutely light your whole setup on fire and there's pretty much no inbetween. This is because the skillgap is tiny, CQC TTK is too fast, and lack of info (bad vis + still hard to place where steps came from)
Get rid of 3 bullet to kill ranges for full auto weps, make headshots matter, get rid of overdone ADS sway, improve visibility, then we have a game.
Merci d'avoir participé et suivi le Battlefield REDSEC Showdown ! Nous sommes très reconnaissants de votre engagement à ce premier tournoi communautaire ❤️
Un grand merci également à nos partenaires @msifrance, @RazerFrance et @PlayStationFR pour leur soutien, qui a permis de faire de cet événement un moment fort pour la communauté Battlefield.