@PippTheKid Think I saw that 1. Unfortunately if we are going to get spotting nerfs it prob wont be for awhile. I bet their hands are full rn with all aspects of the gunplay.
@EverythingBubbl@Inazuma_XVI@Eesham4 Pretty sure console in unfortunately hard locked to 70 fov in bf4 and servers don't go above 30hz. Those 2 alone would make the movement feel a lot better.
@EverythingBubbl@Inazuma_XVI@Eesham4 Low fov makes it a lot harder to just move around in general and so does playing on controller. Also I think console servers are 30hz which makes the movement a lot worse compared to pc where the standard is 60hz.
@EverythingBubbl@Inazuma_XVI@Eesham4 Lower the fov the slower the movement will appear and bf4 on console was stuck on 70 fov pretty sure. BF4 and 3 had way faster movement and objectively was way better.
Based just off the pictures I don't like what they did to this part of the map. I'm just trying to imagine BT where you are pushing up(even CQ I feel like this is bad) and now there is a lot less cover in middle and people cross the map r just beaming u.
Battlefield Studios says the original layout from #Battlefield3's Grand Bazaar is still there in "spirit and feeling," but they've improved gameplay and overhauling the visual design in the reimagined version of #Battlefield6.
🔹 Cairo Bazaar supports both small and large scale mode experiences.
🔹 They've refined the TDM area from the original map, with Domination being added to the same combat zone.
🔹 The amount of destruction has been dramatically increased. Players will have the agency to widen choke-points and side-step them entirely by breaking down the destructible environments.
🔹 Cairo Bazaar features blow open shortcuts that were not present in Battlefield 3's map version.
🔹 They've added additional cover pieces, especially in Plaza and Checkpoint areas.
🔹 In order to avoid a potential bottleneck at faction's headquarters, Cairo Bazaar has added additional alleyways and overhead cover to the original one-way streets.
🔹 The Marketplace with the infamous "big banana" lane still in-tact. It's set among the archways of an indoor bazaar instead of an outdoor alleyway. It also shows clear signs of a hurried evacuation during the recent conflict, with details that reflect its abrupt abandonment.
🔹 The Boulevard area now features a few buildings and a massive destructible archway to give players a bit more to fight around and give IFVs something to take cover behind. Since Cairo Bazaar takes place in the wake of a sudden evacuation, you'll find some vehicles abandoned mid-journey in this area.
🔹 Plaza and Checkpoint have been hit hardest by the conflict with buildings reduced to near-total ruin. Vehicles can still barrel up-and-down the lane with ease, but new cover pieces make these areas more conducive for infantry squad battles compared to the Boulevard.
🔹 In the Plaza, the hotel still burns in the aftermath of the recent attacks.