@swaguley Yeah the problem is the current combination of RR + Spread + Limb Multis.
Sure, the current level of Spread + RR is still mathematically more beamy than BF4, but it's WAY more frustrating.
-Reduce RR. Make the first shot recoil direction 100% consistent.
-Remove Stomach Multi.
@EndersFPS@swaguley Correct me if I'm wrong, but I remember you and other BF4 vets saying they'd like BF4 gunplay but maybe slightly more accurate. Perhaps vague, but how far past "slightly more accurate" is BF6 gunplay right now?
Especially with the gunplay changes we've got--high SIPS & RandomRec?
@Brammflakes@WARDOGS Hey Joe! Overall, I like the game a lot and I am rooting for you guys in designing the game the way you want it.
My two cents: (TLDR: Please make Parachutes semi/full-refundable upon successful landing, or something similar. Keep them expensive, but buff them back.) -->
@Brammflakes@WARDOGS Hey Joe! Overall, I like the game a lot and I am rooting for you guys in designing the game the way you want it.
My two cents: (TLDR: Please make Parachutes semi/full-refundable upon successful landing, or something similar. Keep them expensive, but buff them back.) -->
@Brammflakes@WARDOGS -> infantry gameplay; another time though.)
Going on the occasional death streak in Battlefield isn't fun. But C'est la vie. Dying a rough death in Wardogs to something completely outside of your control... that's a different level of French words I'm not going to repeat lol. -->