Been working on Functionality and compositing different environments for a Classic Pre-rendered Style JRPG like ff8 for past few months.
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Made some rough dev prototypes of the @cloudiemcdoom ARK universe characters for testing.
#gamedev#indiedev#madewithunity
Super Mario RPG Remake out of bounds video includes:
- Cut content
- Never before seen angles of the game
- Enemy Models up close
- WEIRD developer techniques
- Unseen details to Link and Samus
https://t.co/oHQlY6ieo5
After four months of dedicated effort, my video celebrating the 25th anniversary of Zelda: Ocarina of Time is now available on the channel! Enjoy!
🎬 Watch it here https://t.co/7K6k4UA3KL
#zeldaoot25th#Zelda#rwanlink#ue5#animation
@thomasbrushdev IMO Unity's strongest Pro is it's super extensive asset store, pretty much turning it into a juggernaut for small teams.
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Unreal's is decent but poorly organized.
Every other store is barebones.
@FantasyAnime I gave this game an honest shot recently after beating 1st game.
And tbh the tank controls could have been alright if the aiming wasn't so terrible.
@thomasbrushdev With how much you take influence from Bioshock, and darker lighting. Your future games would benefit from the switch Unreal more than most games tbh.
@cloudiemcdoom - The background beat behind the vocals really made this one a standout.
- Rap sections were unexpectedly clean, and gave a nice break between the singing to have a nice back and forth balance.
- Jazz harmonies on the transitions gave it a little bit of that boyz II men feel.
@cloudiemcdoom@ArkResonance Thanks Cloudie!
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This visual is the beginning of a dual tech combo attack. Planned to be action pose portraits Eventually.
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Working on a "state of the game" video to go over features, and story, and other things planned.
We finally got some updated battle footage + graphic overlays to show from our fan-project @ArkResonance! Shout-out to @DGooding_BlueO who's been grinding on this like crazy in the background! 🔥