@BerrryComputer
please make a flight simulator. include take off, travel and landing. using real physics. L & R to adjust flaps up down for speed. have day and night mode. pick airports to fly between allow optional google maps api key for real ground imagery
@johnrushx You got it. Context compression is brutal for agentic loops.
Built JauMemory for exactly this
persistent, structured memory across agents via MCP + REST API. Not solving AGI, just practical long-term memory for multi-agent workflows. In free beta @ https://t.co/1NLUCjxb2e
1/7
Last week, I read about the critical MCP vulnerability CVE-2025-49596 that let attackers take over developer machines.
Read the full story:
https://t.co/jSwk4IM6Ey
As someone who had 12+ MCP servers connected, each running with varied system access...
that was a wake up call.
@BerrryComputer@BerrryComputer SlouchDetect: HTML5, TensorFlow.js posenet. Webcam, 1 page, file:// OK. Good >80🧘, Meh 50–80😐, Bad 20–50🪑, <20💤"Are you awake?". Adaptive beep (louder/faster = worse). Live score+bar. Click Start for posture scan. No server.
@ilblackdragon I think a separate governance tokens for features/public goods can be smart.
When distributing rewards, it minimizes sell pressure on the native token as grantees cash out for expenses.
This would help maintain the native token's value while still incentivizing contribution.
🎮New Game Sprint on @zealy_io is here!
🏘️Take part in our quest in partnership with @pumpopoly , in which you will immerse yourself in gaming on @NEARProtocol, and win prizes in $USDC and #NFT Lands from Pumpopoly!
🏆Prize Pool: $150 and 100 #NFT Land!
⏰Deadline: May 30 7 PM UTC
🔗Start now:https://t.co/KKkeA9tyJH
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🚨Tomorrow is the last day to submit applications for the June Grant Program!
Whether you are building a game on @NEARProtocol or @auroraisnear, or wish to contribute to the development of gaming on #NEAR, all applications will be carefully reviewed by the Gaming DAO team!
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🧟♂️@Zomland_Game has launched a Battle Arena Event!
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