Also added eye tracking to the player! It was interesting working with flat eyes. Instead of rotating the eyes as spheres I had to project the direction onto a point in a circle while moving the eyebrows when needed to match the 3D paper toon aesthetic #screenshotsaturday#wip
Working on more expressive and reactive characters in Origami Ninja Star @Dono_Arts. Enemy eyes track the player, they bounce around to swivel, and react to different events. Now with better video! #screenshotsaturday#orsunday#indiedev