DISQUIET.
A glimpse into a world where the Pleroma bleeds and the Lattice is tightening. Every glitch is a scar in the Pattern, every pulse is a sign of magical attrition.
Finally, the animated logo is live. Sound: Paranoia. #DarkAesthetic#GameDev#UrbanPunk#UE#DSQT
HAHAHA. I'm going crazy. I spent so much time trying to understand why my splines look like shit... Dejected, after several hours I just turned off Nanite and.... it fixed itself..... 🥲 #UE5#IndieDev#GameDev
@StudioDraxi We aren't AAA, so we don't really have to abide by any standards. Looking at different workflows and pipelines, I sometimes find the most hilarious things. Honestly, as long as it works fine, what’s under the hood doesn't really matter.
Week #23: Lighting & Post-Processing
I updated the shaders and post-processing settings, and fixed some visual artifacts.
I also took a look at how the VHS artifacts look. I might use them for the pause screen or smth.
#IndieGameDev#gamedev
@A1D456B5 I calm myself with the fact that they'd definitely notice if the details weren't there... As long as people don't notice anything that means everything is smooth, people tend to notice flaws mostly.
My toxic trait as an artist: spending hours tweaking two pixels. Calling it here and closing the editor. Might delete the file just to stop myself from going back and 'polishing' it. If there's any mistake and I don't see it now... Well, that's fate... Or 'artist vision'.
#UnrealEngine #SubstancePainter #IndieDev #Texturing
@A1D456B5 Movement is what makes environments feel alive. Plus, it's super cheap and easy to implement, so you definitely should go for it. Easy points 👍
Just a quiet, windy night in the city. Added vertex deformation/cloth physics to the posters to make the environment feel alive. Or as alive as this place can get.
#Gamedev#IndieDeveloper#UnrealEngine5
He has no eyes but has to look. He has crappy animation but has to smoke. Lol. Just need some decent-looking guy for some tests, this will have to suffice. #UE5#IndieDev#GameDev
I'm so lazy these days. Don't want do anything just stare at the ceiling, so i have to force myself to do something small.
Prepped some crowd for making a simple AI. #UnrealEngine#IndieDev#WorkInProgress
Look. At. This. Tiny little droplets! It's getting better and better. I was able to make the rain bounce! I'm so happy! Now i can rest... but cannot. #UnrealEngine#Niagara#IndieDev
Unreal Engine's lighting is both the curse and the blessing. It makes games looks pretty but similar. Have to be careful with it.
Here's a glimpse of a render i'm doing for something.😉
#UnrealEngine#LevelDesign#SoloDev#IndieGame