Goals by the end of 2026:
Release my Demo;
Release my Game;
Write a comic based on my game's future;
Finish GDScript studies;
Finish C# studies for Unity Engine;
Strengthen my C++, Go, and Python skills.
I hope ya'll have good goals for your year; see you when I finish each!
@Frampini RuneScape game was fun, but solo it can be difficult and boring at times. Definitely a game for a 2-4 player group to get most out of the fun. I have about 30+ hours into the game, never really picked it back up after.
@michael12B30@TheAKGuy Tell that to Nixon, when he threw ethics out of the window, country went to shit. You can compare to what you see now, but you’re no better than them on letting emotions empower logic.
Game consoles won’t survive after 2030, we will see a virtual digital console in the near future. Running straight from AWS/Azure servers, gaming will be cloud-based and major TV brands will be benefitting the most due to built-in integration. Digital only is the gateway to this.
@formerlygossip Maybe it’s time for you to touch grass and get out that dark room too lol. So much to life than streaming and playing games. Especially when you’re rich like him 🤣
@Frampini Nah, Sun Tzu once said “Never interrupt your enemy when he is making a mistake.”. I live by this daily. Allow people to dig their own holes and never outshine your masters. Play dumb, just be the smartest person in the room. All that matters. ❤️
📣 BIG NEWS!
The Steam page for Harlow's Climb is officially LIVE!
This has been a dream of mine for a long time, and seeing my very first game on Steam is something I'll never forget.
If you'd like to support an indie developer, the single biggest thing you can do right now is wishlist the game. Every wishlist helps more than you might realize; it tells Steam that people are interested and helps the game reach even more players.
✨ Wishlist here:
https://t.co/kqqERITyMN
I'd also love to make game development my full-time career someday. Because of that, I'll soon be setting up a way to directly support IcePunch Studios through a donation platform like Buy Me a Coffee (or another service if you have suggestions). While it's completely optional, every bit of support will go directly toward the continued development of Harlow's Climb and future games.
This project has been a true labor of love, and I'm incredibly grateful for everyone who's followed this journey so far. Whether you've liked a post, shared an update, given feedback, or simply believed in this dream, thank you. ❤️
Let's see how many wishlists we can reach together! If you enjoy what you see, please consider wishlisting the game and sharing the Steam page with your friends, family, or anyone who loves indie games. Every share makes a difference.
Thank you all for being part of this adventure.
- IcePunch Studios
#WishlistNow #Steam #IndieGame #IndieDev #GameDev #GodotEngine #PixelArt #Platformer #HarlowsClimb #Gaming #SoloDev
@Frampini Awesome! As a fellow CDL truck driver myself it’s definitely a great accomplishment! Just let him know to put his safety over money! Be safe and don’t forge ELD’s!
🚀 Harlow's Climb – Demo 2 Development Update 🚀
I've been hard at work on the second demo for Harlow's Climb, and I'm excited to share the progress that's been made so far.
Over the past week, I've focused on improving the overall gameplay experience by refining movement, combat, checkpoints, and world design. The game is beginning to feel much more polished and closer to the vision I originally had when I started this project.
✅ Updated environments and visual improvements ✅ Improved player movement and responsiveness ✅ Enhanced combat mechanics ✅ Save and respawn system improvements ✅ New checkpoints and progression features ✅ Continued optimization and bug fixes
While the visuals and art direction are still evolving, Demo 2 represents a major step forward compared to the original build. My goal is to create a more immersive world that feels alive while maintaining the challenging platforming experience at the core of the game.
As always, Harlow's Climb is being developed by a solo developer, and every piece of feedback, share, follow, and comment helps tremendously. Seeing people support the project keeps me motivated to continue pushing it forward.
Thank you all for following the journey so far. More updates, gameplay footage, and feature showcases will be coming soon as Demo 2 gets closer to release!
🎮 Developed by IcePunch Studios 🧙 Climb the tower. Collect the coins. Reach the Wizard.
#IndieGame #GameDev #GodotEngine #PixelArt #Platformer #IndieDev #HarlowsClimb #IcePunchStudios #Gaming