@discord_support@discord Why won't you reply to support request or here on Twitter? There are emergency situations and I've been waiting 5 days as of now without any reply.
#Autodesk partner website makes Blender vs Maya comparison. Both apps are presented quite equal. They frame Blender to be the hobbyist/freelancer choice, while Maya is recommended because 'the industry' still uses it. Time will learn! https://t.co/FJSks30SHh #b3d
Blender Conference has begun, and @tonroosendaal is gonna do the Keynote soon. Excited for what's to come and to be part of the great Blender community! #bcon19
@SebastianSB Hey Keith. Just wanted to let you know you're the best let's player I know. Impecable schedule, great commentary and smart gameplay. Thanks to you I'm able to enjoy games I don't have access to, just like if I was playing them. Thank you, keep up the good work.
@caseyyano I do think scores from 0 to 10 are way too subjective. Someone's 6 might be someone else's 8. I think the only valid type of scoring is "Good" or "Bad"; "Like" or "Dislike". Hard to get it wrong that way.
Well, I did promise. So here it is, #HollowKnight modeled and rigged in 3D. Thanks to @GeekDoesStuff for reminding me. Made in #Blender 2.8 on stream. If you haven't played @TeamCherryGames wonderful game, I recommend you give it a look, it is well deserved of the rewards it got.
@GeekDoesStuff@TeamCherryGames Thank you, I would not have remembered to do it if it weren't for you. Here's the recording on Twitch: https://t.co/mgbEVu9R0B I upload the stream VODs 24h later on Youtube, so I'll give you a new link once it's uploaded (Twitch deletes the videos after a while)
@GeekDoesStuff@TeamCherryGames I definetly didn't do it, but I still would like to. 2018 Was a crazy year with barely any room to breath, but it's a new year and I finally have free time to do cool new projects and improve old ones such as Hollow Knight. I'll try to do it on a stream at https://t.co/6npvjWs8ur
Amazing hair material by @ucupumar , he's a great guy with an awesome Youtube channel full of great tutorials. The shader is for Blender Render, and I can't quite figure out how to translate it to cycles. Either way, it's nice to see the community sharing their hard work ^_^ https://t.co/eOAOtojlwd
New year, new tips. When you have a camera facing mesh with a panning effect, offset it in a world space direction to mimic wind, this helps make it appear more 3D. Works great for a dirt cheap barrel fire, no sprites no subUVs. #gamedev#indiedev#UE4