Couldn't agree more with Larry Puss here!
https://t.co/o4GZdPMR0V
When we initially launched No Rest for the Wicked into Early Access, we couldn't have known how things would go for us.
It was our very first foray into Early Access and all we knew was that we needed to build a community where a dedicated group of people would understand our vision and hopefully be willing to get on board and help shape what we're making for them.
And frankly, this community that formed around No Rest for the Wicked is all kinds of magical.
It warmed my heart when we released our Together Co-Op Update and saw how many folks on our Discord server were happy to jump into other peoples games in order to teach them how to play, how eager and willing everyone is to debate and discuss what steps we should be taking next, carefully pointing out things that they enjoy and don't enjoy all in the spirit of helping us to ultimately turn Wicked into the ARPG we all always dreamed of playing.
Thank you to everyone mentioned here, you folks mean the world to us! ❤️🙏
https://t.co/o4GZdPMR0V
If you don’t plan your day, someone else will! https://t.co/DtqPBYfF0w via @nireyal
I find myself re-reading the nuggets of wisdom in this article. It's worth coming back to it time and time again.
I like your blog if ...
It has heart. If it feels like there’s a human being behind the words I read.
A human being is quirky, funny, has a personality, makes mistakes.
The writing is real, you can feel the person behind it.
https://t.co/ZA3IazuWt5
@UditMathur It was a great decision 20 years ago.
I developed skills only programming can bring - like modular thinking.
But programming is not all there is to life...