Thread of watching one Hitchcock a day while I'm off sick from work:
Rear Window (1954) - this is immediately into my favourite movies of all time, thrilling in every choice it makes, unites romance suspense comedy and social commentary all in under two hours. Fucking masterpiece
@z3r0cha0tic@jfwong Yeah pretty much every new player understands that a precon is useful but should be upgraded with time. Idk why people think new players don't know how to approach guides as anything other than rigid rules.
@jfwong The best thing about this template is just telling people to run more lands. If it achieves nothing else, it'll stop newer players thinking they can cut down to like 34 lands and get away with it most of the time.
@jfwong E.g. they'll go "oh my landfall deck probably wants 42 lands" "my deck which cares about attacking wants interaction in the form of creatures/more spot removal to make things easier"
@bracalander@mattxiv I mean famously most of them do. Matt Bowen, jonathan bailey off the top of my head.
I am also not sure Josh is actually straight?
@DataAnalyticEPL Someone show arteta a video of a very strong and scrappy hockey team who loves to score through rebounds and (idk the hockey word) pressing.
@Allodoxaa@PleasantKenobi I think this is an overgenerous way of discussing farewell. That it can exile graveyards too is obviously punishing more than just overcommitting to board presence. That said I still disagree with it being considered a game changer. Its not a win condition. I'd rather run sunfall
@Guynamedharry@PleasantKenobi I've cast farewell from a losing position before and regretted it. But since then I've not played it that way. I've used it almost as if its got the command text on it. Playing a graveyard deck but not really running enchantments or artifacts? Fab its a cease/desist now.
@PleasantKenobi Farewell was in two precons last year. Its obviously a powerful card in that it can answer almost everything but its just a hard reset. I hate it being cast in the sense that it means the game's gonna continue a lot longer, but its not a problem card nor a win condition.
@Realdon_roon@xGPhilosophy@home it happens to every team, xG is not useful over the course of a single match really beyond recognising that a team probably was lucky to win/lose. Nothing actually weird is happening here people just think that unlikely=impossible
@Realdon_roon@xGPhilosophy Also if a team accrues 0.3 xG each game for 100 games, you'd expect about 30 goals from that, its not *that* unlikely to score off 0.3 xG's worth of chances.
@Realdon_roon@xGPhilosophy When our defence is as good as it is, teams which score against us will usually have scored from a relatively low xG chance.