@alestescrap@Mercadona La pizza boloñesa congelada estaba bastante bien, ya hace como 2 meses que la retiraron… una pena que muchos productos los quiten
Okay, this is a perfect example of Battlefield 6's current desync/netcode problems:
- DC looking at enemy, enemy looking the other way
- Enemy starts firing, DC takes damage, enemy still facing the other way
- DC dies, enemy killcam red overlay FINALLY shows they're turning around to face DC
This is a MAJOR issue in Battlefield 6 because you can never be sure if an enemy is looking at you or not. Hopefully this is addressed in the Dec 9th patch.
@DRUNKKZ3@tiggr_ - for visibility.
It's time for a small giveaway 🎁
I just got the Red Bull dog tag for #Battlefield6 plus 1 hour Hardware 2XP token.
To enter: RT + Like 🔁 ♥️
I will announce the winner later today.
Players demanded bigger maps after BF4. Then BFV and 2042's maps were criticized as too vast. Yet fans kept clamoring for Metro/Locker-style tight spaces. Now those same players complain maps are too small. Devs bend over backwards to deliver what gamers say they want—but even players don't know what they want lol #battlefield #Battlefield6
@cloudggsftw@EndersFPS@tiggr_ We'll get it fixed, it's a pretty complex issue but we're already cooking some improvements that will help quite a bit with the issue until it's 100% fixed
Lock-Guided Missile Disabled for IFV.
We've temporarily disabled the Lock-Guided Missile (MR Missile) for the Infantry Fighting Vehicle as we work to address inconsistencies witnessed with this vehicle's countermeasures.
This change is live and will apply from your next match onward.
We're aiming to have this issue resolved in an update next week.
many #BF6 Challenges are annoying because of their insane requirements.
The bigger issue is that DICE disrupts the game with them as players change their playstyle to complete the challenges and nolonger play towards the goal of the gamemode, which impacts everyone on the server