@EndersFPS Strict speed control would turn dogfights into boring 24/7 looping. Current speed control allows for more variety in dogfights. Lots of things need changing tho. The flares not working after all those months is just sad
@mylifesameme_@EndersFPS V-tapping should NOT be a mechanic. Just another glitch THAT hasn't been patched; it's also apparently way easier to perform on a keyboard;, dogfights shouldn't be about who can alternate between two buttons better. That'd be boring. Super strick speed Ctrl would also be boring
@Battlefield Those in game level up notifications are obnoxious. Add an option to turn those off. Pretty stupid; they end up masking actual important audio in the game
@AnimeConoisseur This post is misleading though. Enemy team here is exceptionally bad; you've got lots of experience in bf6 (level >500), which helps massively; "less than 10 hours of controller experience" is meaningless because controller exp translates well from other games
@Adolan_1018 The issue is the very short flare duration. If you deploy flares too early, especially on jets, you may not have enough time to reach the below radar region
@BalanceBF Yeah, wish the jet v jet ttk wasn't nearly as fast. Need to test more, but I'd say that it's been way harder for people to sneak up on me and get a cheap kill
@BalanceBF Finding it fairly useful. Indicates when an enemy jet pilot is pointing their crosshair at my jet. Also includes some directional information, which may be useful during a dogfight. Not sure about range tho.
@MelancholyyyAim Being able to control recoil perfectly on the TR7 would make it ridiculously OP beyond its intended range. Increasing the bloom further would make it underperform within its intended range.
I think there should be a broad range of weapons in terms of random recoil
@MelancholyyyAim I would argue that some level of random recoil is desirable, at least on the very high DPS weapons. Just a way to balance them (reduce effective range)and allow for weapon variety. The alternative is to increase bloom even more on those weapons, which might make them underperform
@omkhetz@dominic42656781@xFleXy_ Some level of random recoil, just like bloom, helps with balancing high DPS weapons without having to increase bloom too much. If you could control recoil perfectly on certain guns, they would be ridiculously OP outside their intended range.The recoil is still mainly controllable