I'm DeejayKnight, Twitch Partner, Space / Sci-Fi Broadcaster & Stage/Show Host.
Positivity & comedy are extremely important to me, as are education & love for STE(A)M.
Come say hi!
🎮 https://t.co/IYmJTy8o92
📸 https://t.co/ngeGVRcULh
📽️ https://t.co/UioFgjQcxq
Hey Streamers on Twitch, without AI, what's a single feature that you have been waiting for Twitch to implement for years, but they just don't seem to get around to it?
Hi just responding to DM's right now but answering one on the public thread:
Yes I am literally going to amplify every single post, tweet, blog, and video that has brands or developers offering opportunities, codes or interest to creators.
11 years doing this work and it's still not easy for the vast majority, and while big creators are paid over $200k - 500k just to show up and post, I'm still helping out everyone grinding to make this things work.
So If you're a creator looking for dev and brand info I will look for you, and if you're a brand that can't afford a 6 figure agency - I got you or I can help you connect with dope boutique agencies.
If you want to know how, as a creator, to govern yourself MORE opportunities in this field then I highly recommend following @Nelstar15 , @InGameMenu and @camiforniaa
They are literally rockstars and their input should be treated like treasure by creators big and small.
Thought you were done with Night City? Well, Night City isn't quite done with you.
Patch notes for Cyberpunk 2077’s Edgerunners 2 Update (2.5) are now available for you to ready up and review before going live on the streets tomorrow.
Jack in: https://t.co/pae5wylOdP
@SMankuta Of course you fit. You’re surrounded by other people that are also living their dreams.
Keep being a shining ray of light in an otherwise dreary world. 😁
RSI Discovery Month is here, and so is a new Twitch Drop! 🌠
Watch any Drops-enabled Star Citizen stream before Oct. 27 for four hours to unlock the Phoenix Insignia Display.
Twitch Drops: https://t.co/cVcuEz64sW
RSI evolves its convention-defying ship with the Constellation Mk V Centaurus, featuring:
🔹 an RSI Skylark snub fighter
🔹 remote turrets and missiles
🔹 a hefty 240 SCU
Watch Behind the Ships Now: https://t.co/pNeF3H9ITb
CREATORS. Question for folks who follow me for info, even your managers. Which brands, developers, and publishers are you looking to contact?
Why I ask?
We are ramping up for one of the biggest shows of the year: The Game Awards. Lots of brands are preparing announcements, marketing beats, and plans. It's especially quiet because everyone is prepping for the GTA tidal wave.
What does that mean?
1) This is a time of preparation. Building lists, crafting campaigns, and identifying community leaders
2) This is the time to craft YOUR ideas. Remember, you are the ones who can really push the envelope on unique ideas. If they don't bite, they share have the vision (or they don't have the budget)
I know the typical AAA devs are always on the list, but I ask you to expand and look for games outside of that realm. You can see plenty of devs have strong marketing teams, and they love cool ideas.
Why are you doing this?
IDGAF anymore; it's fun
I'm watching creators I believe in miss out on opportunities at various levels because they don't have contact info.
I am watching developer friends leave millions of dollars on the table because of a lack of systematic operations.
Most agents and creators pitch the logical thing: a sponsored video, a rate, a list of deliverables. It’s sensible, and it’s what every other creator in the inbox is pitching. Logic gets you to the same place as everyone else. The pitch that gets a yes isn’t the one that costs least. It’s the one that makes the person on the other side feel like they discovered something.
A weird idea for a mid-size studio beats a safe idea for a AAA publisher, because the mid-size studio gets to look clever for saying yes. The suits in AAA literally can't afford the risk right now, and you can see it in their campaigns.
The Opportunity is real
This isn’t a side budget anymore. Various forecasts project US media creator revenue at $21.1 billion in 26, more than double what it was in 22. Nearly half of that spend now goes to nano and micro creators, up from under a fifth a few years ago. Most of you have brands ASKING YOU for content they can't make themselves.
I know the typical AAA devs are always on the list. I’m asking you to expand. Plenty of studios outside that realm have strong marketing teams and smaller inboxes, and they love a cool idea. They are also far more likely to answer. Get away from the typical Brands. The smart ones aren’t buying reach. They’re buying fit. That’s good news for anyone who isn’t a top-50 channel.
lmk!
@gigglefartninja I mean, you're not wrong there. Starfield is a single player experience & Star Citizen is an MMO.
Different use cases, so different game mechanics. 🤷🏾♂️
A software engineer named Frederik Wessberg is creating a PC mod for Starfield that enables seamless landings on planets and moons without any loading screens! The mod will be 100% free and released on Nexus Mods.
Frederik says, “You can do it entirely auto-piloted and leave your cockpit seat and walk freely around your ship or enjoy the views while the ship flies from orbit to ground. Or, you can fly manually too. Fly around in low orbit and enjoy the views, or indeed fly uninterrupted to land on the ground.” #Starfield
@ionlands Makes perfect sense!
Now I’m wanting to record a slice of life in the game 😂 Is there any chance the photo mode could get an update to allow for removing the grid & npc sim/movement?
I’d have a video out PROMPTLY 👀