To me the biggest issue is the fact that genuine good game discoverability is becoming harder.
One-shotted AI bro games are polluting the game / advertising pool and making it harder for genuine developers without hundreds to spend on ads.
Roles don’t exist anymore on Roblox.
I'd say like 70-80% of Developers on Roblox just treat it like a side hustle cash cow at this point. I'm not one of them and I find it pretty sloppy.
If you make copies of other indie games and put them on Roblox I'm not going to consider it actual development and you're not a developer to me. I would also completely ignore it as professional or portfolio work.
The only way Roblox will grow as a platform is through unique ideas, creative expression, and games that aren't stuffed to the brim with things to keep you playing and spending.
The reason Roblox has its reputation as a children's game is because of these people who are creatively challenged and greedy money-hungry individuals who would give up even an ounce of passion if it meant more money.
We made a podcast.
Made on Roblox is a new show featuring the people behind some of the biggest games on Roblox. Episode 1 drops today with a special interview with the team behind 99 Nights in the Forest. Be sure to tune in.
You know what’s funny? As a Blender artist this entire time I was like, no, my skills and talent are irreplaceable by a machine.
Yet here I am watching a machine create an entire scene I would take days to weeks to make in a single fucking prompt.
This is a sick joke, seriously fuck this.