📣SPEAKER ANNOUNCEMENT:
Designers from No Static Games, @negrokageTV and @DatJuanDesigner discuss their research for attempting to answer the question: “How do we bring rap into a playable system?” Let's talk about rap in the playable space! Get hype for this awesome talk 🙌🏾
Fellow game devs & hip-hop fans, my crew @NoStaticGames is working on a talk about Rap Mechanics in Video Games!
We feel that we've got a good foundation, but would love to hear from others about games we might've missed! If you got any, pls share below or hmu! RTs appreciated!
Squish (@PlaySquish) is out on Switch!!! 🟪💀💦
So happy for these amazing human beings who made this happen! I saw skelegoo go from a grey blob to a beautifully textured & animated menace, a fun prototype become The Game everyone gathered around during playtests.
Go get it! 💚
Supersonic Rhyme Chamber and a bunch of other dope games will be a part of this event starting RIGHT NOW! Come check it out! #gamedev#indiedev#screenshotsaturday
Squish (@PlaySquish), the hyper-competitive online/off-line party game slams onto Steam and Nintendo Switch on May 31!
Friendships 𝘸𝘪𝘭𝘭 end.
💀 Wishlist: https://t.co/jDGEoZh8pE
A 🧵 of ex-#funomena Game Devs that are looking for work.
If you or someone you know works in hiring and can help fast track their applications, make personal introductions etc. this kind of help goes a long way.
RT's Appreciated.
If you are looking for help with branding, design, or community development, Lya would be an incredible asset & collaborator to your team. She came in at an already tough time at Funomena and immediately excelled crafting pitch decks, marketing plans, and making devs feel seen.
Jake is above and beyond. Game design skills like you don't know. Production skills like you don't know. Community care supreme. Truly multidisciplinary. It was such an honor to cross paths at Funomena, anyone would be lucky to have him on their team
@DatJuanDesigner @DerrickVFields @BUTTERS2G Probably better off listening to @BUTTERS2G lol but Fork https://t.co/ubk9EFURCP supports LFS and will actually label large files that have not been tracked with LFS when previewing your changes.
Here's a little update on our VR rap & rhythm game Supersonic Rhyme Chamber! While the interactions are still a bit buggy, it's really exciting to see the lyrics and world start to come together! 🤩
#screenshotsaturday#gamedev#VR#Rap
This week we are celebrating 9 YEARS of Funomena🎉 That’s 9 years of intention 💭 9 years of playfulness 👯♀️ 9 years of collaboration 🤝 9 years of exploration 🚀 & most importantly, 9 years of crafting engaging experiences that grow our connection with one another 💜 #awesomeday
Season 2 of #FutureOfPlay Direct is back this December😈
This time, we're going all out.
✨BONUS: Now that we've worked out some kinks, there's an open call for submissions and we'd love for you to be involved!!
The #GDoCExpo Direct was amazing! It was great seeing everyone's dope projects and the kind words from the community!
If you missed our story teaser trailer for #SupersonicRhymeChamber, be sure to check it down below!
#rap#vr#gamedev#indie#Oculus
https://t.co/ArMRZG9Hgg