All white and male spaces have been systematically eliminated. Gaming is the last frontier. This is why Deborah Wilson is in all the AAA games and τροονσλοπ is given a prominent place in the indiesphere.
This is why I harp on the "Dark Ages" so much. We already have a template of how these kinds of civilizational declines/collapses go. This is a main theme of St. Augustine's "City of God". The times may indeed seem dark, but what our ancestors showed us is that they can be times of incredible creativity, valor, and building the foundations for a whole new order to rise out of the ashes.
The "Dark Ages" were the ones that gave us so many heroes, saints, and stories. This was the age of King Arthur, Charlemagne, Charles Martel, the Book of Kells, Beowulf, Theoderic the Great, St. Benedict, Alfred the Great, Mont St. Michel, Aachen, Rheims cathedral, Saumur castle, Montecassino Abbey, etc. The list goes on and on. The cities of the empire had decayed; Rome was a wasteland and Constantinople was a hive of corruption hemorrhaging influence and stability faster than they could hire mercenaries. It was the Irish in the rural monasteries who preserved classical texts, the Franks and Saxons in their hilltop castles and burgs that crafted laws and refashioned social orders, it was Visigothic knights who carved out footholds while Flemish and Baltic craftsmen created works of art. The collapse of a bloated, bureaucratic imperial structure is not the end of all things; it is an opportunity for people of faith, resilient character, and creative boldness to apply themselves to build something better.
Where we are now is not yet full-on civilizational collapse, but that's not such a far-off and improbable condition for us to imagine. So prepare accordingly. This can be a great time to be alive if you meet the challenges we face and will face in the future the way these people did. Dooming is not an option; figure out how to do what you need to do simpler and better. Educate your children so they're intimate with the tremendous patrimony that was built for them with such great effort and sacrifice. Just like the Irish scholars had to virtually preserve literacy in Greek and Latin in the West, we may find ourselves tasked with preserving literacy in English in a post-smartphone and post-AI world!
Yes, Dverghold is a classic dungeon crawler, but it's also quite a bit more than that. The original pitch for the game was
"What if we take roster- and camp-management like in Darkest Dungeon but the dungeon delving part is a "Blobber"-crawler like Eye of the Beholder or Dungeon Master?"
Dverghold creates a genuinely new experience from those ingredients, by combining these elements we add depth to the parts that were kept simpler in the games we drew inspiration from:
- DD had proc-gen "disposable" dungeons for quick runs whereas we have one big handcrafted continuous dungeon with an unfolding story, tactical combat, puzzles etc., making that part of the game more like a full-blown traditional CRPG.
- The classic dungeon crawler formula gains a new layer, encounters have deeper consequences beyond moment-to-moment gameplay. A bad fight on level 2 means a veteran benched for three days and having to take a green recruit next time.
(We didn't have time to implement all of this in the free demo & mostly focused on the dungeon crawling part, but the "full package" will be in the Early Access release!)
For now, play the free demo now & Wishlist on Steam, link in bio or comment below 👇
@UcheWizii@popsicle1553 Retributive justice is bad in relation to the well-being of a criminal, but good in itself. In the same way, “bad” that God ordains in history is only “bad” in relation to those experiencing it, not in its cause or end.
@UcheWizii@popsicle1553 No. As I showed above, the passage does not prove that. That two concepts can be expressed by the same word does not mean they are not still distinct concepts. For something to be “bad” *in relation to man* (what “evil” means in Is. 45) does not mean that it is bad in itself.
@UcheWizii@popsicle1553 The Hebrew word ra simply means “bad,” and is used to refer both moral evil and natural calamity. Since it’s contrasted with peace (and in the context of describing the Lord’s sovereignty over historical events) it is obviously being used in the latter sense.
@UcheWizii@popsicle1553 Evil is the privation of good. It does not have its own independent existence, but exists only as the corruption of that which was created good.
@popsicle1553 As to the second, that’s true, as expressed in instructions concerning *ordinary* warfare in the same passage (Dt 20:13-14). But since original sin is inherited corruption of nature in all men prior to “actual sin”, the OT prefiguration of final divine judgment applied to all.
@popsicle1553 As to the first, I know what you’re referencing, but not a single element of your description is present in the text. Not worth addressing.
In the next few years legacy gaming in its entirety will be decompilated with ease and recomped into perfect PC ports using AI tools and released for free by hobbyist devs, completely stepping over the modern industry’s garbage culture of low quality remasters