@Churchofthebell oh yeah I meant for this season I only played a few games and floated to diamond. and then I sat there playing unranked thinking the orcanes would get a masters sweep...the orcanes must lock in...
...which is basically what this post is saying anyway lol. like yeah people will play the spacie in the platform fighter. people will play the shoto in a 2D fighter. it's concerning if they aren't as that might show a balance problem that outweighs that familiarity
@Skylord_Guthix almost half of the top 50 for rivals 2 is a trifecta of spacie/sword/frog-sheik, it's more a case of familiarity if anything. telling someone to study and succeed with a unique archetype is a bigger ask over working with what you are familiar with.
this would be a "lobster too buttery" opinion if people weren't getting laid off. people actively grinding the game end up naturally with more money than they'll need to ever drop real money for skins. but it's too late to go back on it as it'd upset a lot of people.
this game somehow has the opposite problem of multiversus of being too generous. game is having financial struggles yet also let me get 100 dollars worth of micro transaction currency for 20 dollars because I kickstarted the game.
@BeastlyDFW you all should keep posting about this so we can get a reworked up throw one day. this throw never seems to work in a way that's fun for either person
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@SamHain31st this game had even less dev time available than melee afaik, so I can understand why the roster ended up like that. honestly surprised they were able to fit as many characters as they did in a melee-like engine within that time frame.