3D Artist specialising in creating immersive story-driven environments and crafting game ready assets, looking for his first role in the games industry!
I was lucky enough to take part in the latest @BeyondExtent Environment Art Challenge.
Here's some final shots of my team's submission that came in 2nd place!
For a more detailed breakdown check out my Art Station post:
https://t.co/3pemrTsjF5
#beyondextent#UnrealEngine5
After 4 years of development, I'm very happy to announce that Peaks of Yore is finally out! 🧗♂️
Available now on Steam, and soon Humble! 🎉
https://t.co/1tiKsXVvVg
Any Retweets are very much appreciated!
#gamedev#indiedev#indiegame
So I see a lot of questions regarding hard surface retopology or low poly for game art and I felt like I might be able to help a bit and explain some things as well as give some simple examples
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"Set in a dystopian future, where the world above ground isn't a safe place, people had no choice but to move underground..." ⚡️
🎨:The Subway by @Dom_Mulgrew
🧚🏻Mentor: @BillyMatjiunis
👉 Artstation: https://t.co/VmpAljcGXF
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#LetsGrowTogether 🌱
#GameDev#EnvironmentArt
Shoutout to @Dom_Mulgrew! He’s recently graduated and has begun looking for work, so if any teams are hiring Dom would be a solid addition to your team!
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Thought it'd be a good time to remind everyone that I'm still looking for my first role in the games industry.
So if anyone knows of someone hiring or would be willing to recommend me for any entry 3D/Environment Artist roles don't hesitate to get in touch, thanks!😁
#gamedev
Can finally share the work I did with @exp_points_int for their new scene 'The Longhouse'⚔️
Very grateful to have worked alongside all the talented artists on this project and feel like I have progressed a lot myself throughout it too :)
https://t.co/lPkCVTBz6r
GRADUATED! 👨🏻🎓
16 months late, but worth the wait. Loved every second of my time at @NorwichUniArts!! What a journey it’s been and so thankful to everyone I’ve met along the way.
Onto the next chapter…
#graduation2021