@SacrificialMods I bought it playing the tutorial last time I started playing TS1. It was basically the first thing I did.
I thought it was funny, the idea, Betty getting home and is like "So, did you buy the groceries like I asked you to?" and Bob's like "No.. but check this out!"
@ArdoSims Problem with default replacements is that if you can't go crazy n have tons of clones of the same item, you can start to experience crashes. (eg. a default replacement to make it disappear and a clone to make it look how you want)
P.S. no idea people were downloading this, lol..
@ArdoSims I made a lot of default replacements for a bunch of things to make the save more 50s looking. I've used it for years, not had an issue, but if you do let me know.
I'm guessing if you have another VFX replacement file, it could potentially conflict with it.
@frooot_simmer I thought that exact thing when I saw your post!
You totally should (think about) remove (err.. ing) them.. But... one problem with that (maybe), a lot of the roads where they are being used, are not driveable.
Which means they might be empty, and could look a bit dead.
@ArdoSims Just Joe's channel though, is also great specifically for trying to make objects more Maxis match and more optimised for the game (it's essentially an object in the end of the day).
Really worth checking his out if you're not that familiar with this part
https://t.co/mF2pFVI7Ct
@ArdoSims I recommend this one, even though it's not a vintage car, or lowpoly, it's still a great start to figure out parts of the process.
It did help me back when. But maybe find one that's more low poly and more recent Blender version.
https://t.co/kibuK3Wsvx
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