My chef sister made a 10/10 Birthday celebration meal for herself and me! Absolutely divine. Happy Birthday sis! This year I am healthier than I have ever been, and for that I am so thankful. Onwards and upwards 🫶🫡
There needs to be a serious objective conversation regarding Aim Assist & how bad it is currently over taking competitive FPS for the worst.
There are hundreds/thousands of careers built and maintained solely around the ability to understand and abuse aim assist to win every engagement.
Anytime you bring this conversation up, the only responses you get boil down to “then just switch” or “you have your whole arm stop complaining”.
But we need to be completely serious.
The vast majority if not all Pro players on COD, Halo, & Apex Legends are controller players.
These are some of the highest paying competitive cross-play FPS in the game and we’ve completely forgotten MNK players where true mechanical skill lies.
I’m not disregarding the fact there are plenty of truly mechanically gifted roller players & other exceptionally smart players that could exist at a high level in their respective games without or with heavily nerfed AA.
But these players specifically, would only benefit from large nerfs to AA - I also understand it’s a lot easier to input high APM on MNK + being able to flick & be incredibly precise etc.
I truly believe there SHOULD be aim assist for controller players, but the level it’s gotten to is so incredibly casual it’s hard for me to believe.
When AA was only Slow down mechanics, I feel like it didn’t need to go so much further? Rotational aim assist allows for so much more control that can be abused simply by spamming strafe directions back and forth or mirroring, gunfights in these games are purely won by simply who abuses the mechanics better and not who actually played / positioned / aimed better.
When I watch good gyro aim players, although on controller - the mechanics seem so different to organic roller & so much closer to MNK, why are people not embracing this form of gameplay on controller more and pushing competitive controller play towards this style if nothing else?
Why can we not just turn down AA for competitive / ranked play & leave it busted for the casuals who "need" it?
Will we ever find a closer middle ground to get ~ 50/50 in Roller vs MNK in Pro FPS games?
Ironically we need more controller players to be vocal about this topic. I know quite a few Pro COD/Apex players push for AA nerfs, but how is the entire casual population in these games blinded by the light that is giving them fake skill?
Deadlock high rank players 101 - Complain that the meta sucks and they need a new patch, beg Yoshi for a new patch.
Patch finally comes out, complain about the new patch - "Bro this is the worst meta ever"
Repeat
“We remain fully committed to the Battlefield REDSEC Elite Series”
Not a whisper since this post
“and to creating a competitive scene that’s built to last.”
Comp community is trying but we haven’t been given a single 60Hz verification yet.
Actions speak louder than words.
Still can’t believe EA rug pulled every1 with Battlefield 6 and then doubled down & formed a $1.6m tournament that they knew would never happen just to get streamers on the game then canceled the tournament 30 minutes before it started and haven’t said a word about since then.