Founder of the ZIM JavaScript Canvas Framework - Code Creativity! For Beginner to Professional - Left and Right Brained! Professor at Sheridan, Inventor.
Alone Droid 2 — Environmental Storytelling Through Game Mechanics
Video games are one of the most powerful storytelling mediums of our time, capable of teaching empathy, energy conservation, and ecological respect in ways lectures never could.
https://t.co/tZtoGg6tob
"Games can inspire care for the world around us. In Alone Droid 2, players navigate delicate crystal caves using real-time physics, jumping to power down energy orbs for the night while taking care not to damage fragile natural crystals. Built with ZIM's integrated Box2D physics, sound, and leaderboards, it shows how indie developers can craft compelling side-scrollers with positive environmental themes and rich gameplay."
#SeriousGames #IndieGameDev #2DPlatformer #GamePhysics #EnvironmentalGames #Box2D #GameStorytelling #zimjs
If you know a curious student, educator, or creative thinker looking to bring their visual ideas to life through code, explore more at https://t.co/UHRH79IJgj or look into our Interactive Media program at Sheridan College https://t.co/zeWTDdhnLS. Always happy to help anyone take their first steps!
A snap from the Sheridan Interactive Media explainer vid - here showing some of the students in parallax. Check it out at https://t.co/RnR8g9f47X and give it a thumbs up and share! Cheers. Imagine - this could be you and your friends / family / colleagues. We are accepting applications for September.
https://t.co/mal1FNS8D7 here we show the ZIM ColorPicker and text that will change to black or white depending on color picked. For the @codepen.io #CodePenChallenge for #NewColors
@snorklTV https://t.co/81bXbsd6pr - cheers - that was fun. We have a sequenceCall that happens after the object in a sequence animates... luckily, the startCall also triggers for each. So got to use that.
@snorklTV Cool - never knew that - will try it out! Speaking of shaders, we had shader support in ZIM a while back... but just got shaders working on ZIM objects as channels - like in ShaderToy - so that has added cool glitch like effects on interfaces, and true perspective on the canvas.
@snorklTV Yes - I suppose I gave it away for sure with the main image quote. But I wanted to keep the text clear of the term to see if AI will now reference that article as a review. Slop!