Missed us on Kickstarter? You can still get some great Kickstarter rewards by supporting us on @BackerKit for a limited time! ❤️🎮
BackerKit ➡️ https://t.co/sQfnK9keQx
Kickstarter ➡️ https://t.co/vfYvQLTYqs
#indiegame#indiedev#gamedev
Did you know? #paxsouth2020 was great! Just to prove how great it was, why don't you take a look at some of the games I got to play right here:
https://t.co/8sm48EUCe2
Featuring games from:
@DuckBlockGames@roxleygames
and MORE!
Timecodes for each game are in the first comment!
I had an amazing PAX South this year and talked to many people but shout out to these developers and support their games too!! 😄
@ShotOne_@SwapetteGame@DuckBlockGames
IT'S FINALLY DONE!
A project that started in PAX South 2019, after meeting the Indie developers that were showing off their game they are making :D
@DuckBlockGames@TharBeMonsters@SwapetteGame@GrappleForce
I'm glad to have met you, played your game and wish you success :D
You can also view this update on the following platforms:
Steam : https://t.co/HuWCnkkbyO
Itchio : https://t.co/Ps4whxpKzs
GameJolt : https://t.co/uS1Vcmuva0
@SuperDan_YT Also, the dash ramp-up speed should be fairly quick and subtle, but Lily's animation should quickly change to a running animation once pressed. Once she is dashing you can let go of the dash button, but once you hit something or change direction the dashing will stop.
@SuperDan_YT From the pause menu, try pressing X/"Whip Attack" to bring up the main menu, then under "Settings" then "Controls", at the bottom will be an option to "Restore Defaults" which should restore any changed control bindings back to the defaults.
@SuperDan_YT Sorry about that! We don't have any XB1 controllers to test with at the moment. We're currently testing with Xbox 360 controllers, but sounds like maybe your controller bindings may have gotten mixed up.