Here are the slides from my #GCAP22 talk, "Mouse-like Precision, No Aim-Assist (great gyro controls)" 🎮🎯
Tweaked to make it easier to follow without my talking. Plus, bonus slides at the end for further learning and exploring!
#gamedev#gyroaim
https://t.co/wvHyFywfrl
Here are the slides from my #GCAP22 talk, "Mouse-like Precision, No Aim-Assist (great gyro controls)" 🎮🎯
Tweaked to make it easier to follow without my talking. Plus, bonus slides at the end for further learning and exploring!
#gamedev#gyroaim
https://t.co/wvHyFywfrl
@ItsJustSuppi I saw pictures of a cute slimline hitbox at Evo. Your hitbox tweet has gone. On reflection my response could be taken to mean something other than, THE HITBOX CONSPIRACY!
Sometimes best practices are so natural and simple that we mistakenly think they're obvious. And when we mistakenly think they're obvious, we neglect to teach each other how to do them.
Look sensitivity in 3D games is a great example of this, in my opinion...
#gamedev 🧵
Hey #gamedev, did you know that most modern console gamepads can easily offer mouse-like aim? Come see me in less than a month at @GCAPConf!
https://t.co/mxFsp3eZTJ