@Relaxed008 2) Modders don't have to coordinate their work within a shifting, unstable, evolving project. They work alone on stable, finished thing.
All that to say though sometimes companies are inefficiently run and modders can be quite talented.
@Relaxed008 Gut thoughts:
1) When a company ships stuff, especially multiplayer, the last "10%" of stuff like security, qa, polish takes a lot, while mods can skimp on it bc player expectations are different.
...
@NevinClimenhaga@adamnemecek1 @PitBottomSuper I think it's possible. Linkedin says he graduated ugrad in 2002, which would make him ~36, as stated, at the time of the 4ch post. also says he was effectively unemployed around that time. Marriage thing doesn't line up but possible to just say it was flavorful hyperbole / humor.
@ecto_fun (so basically, digital strings / instruments got good enough to make _something_ reasonable, and when it got reasonable enough people were willing to take it over interfacing with orchestras, it caused a big shift, but with that came the limitations of virtual strings)
@ecto_fun ...which are better suited for slower long legatos or repetitive shorts. and since real orchestras are expensive and logistically intensive to prep for / manage, when a _feasible_ production / cost cutting measure emerges, for better or worse almost everyone shifted to it. (2/2)
@ecto_fun in addition to the other things mentioned, I think improvements in digital music production are also a big reason. The spritely / fast string movements in this kind of lively orchestration are very hard to make sound convincing with even the best virtual / synth strings, (1/2)
@Kojin_Strike wow @Kojin_Strike the sound quality is super awesome here! I wanted to ask - do you find the "Professional" version of Spitfire Studio Strings is absolutely needed to achieve this type of sound? Or do you think you could do something similar with just the standard mics?
@biggieU_U A funny thing is that if you have both +5 dmg perks, the auto-axe you get early can do crazy damage. After the opening shakedown, you can speedrun by starting a fight, running into the nearby building, and just clearing house 1-by-1. you can take down 30+ people with it
@mattcschwartz@taobanker hard for me to answer to that detail having not been in the major, though for whatever it's worth empirically, most people I know who did / wanted that just opted for math-y-er course paths in econ / orfe degrees
@mattcschwartz@taobanker - most quantitative but not "elite" types just self-select into CS or ORFE. In terms of people who try the major but drop out, it's typically in the first one or two semesters (mat 215 / 216 or the followup 217 / 218)
@mattcschwartz@taobanker in general, it just moves very fast from the get go, and the general peer tone that's set encourages you to not seriously consider it from the very beginning unless you have notable accolades. even for people whom it might be possible, it would just take too much study time so-
@mattcschwartz@taobanker oh nice find I didn't know something like this existed! I remember I was thinking of a class department picture I saw from my year with ~15 people in it, though perhaps the math types don't care much for these haha
@HalscionRose@gabriel1 I've already been trying most though haven't committed hard to the low-zero carb, will probably make a concerted effort on that front then.