Same thing but for EA games.
EAGL isn't a game engine; it's a renderer, as the name "EA Graphics Library" suggests.
The confusion is understandable: many games use middleware from multiple sources, so people tend to call the rendering software "the engine" for simplicity.
Say it with me class:
๐RENDERWARE๐IS๐NOT๐A๐GAME๐ENGINE๐
The clue is in the name! RENDERing softWARE. It's a graphics middleware. It helps you draw the pretty pictures. No physics, no gameplay, nothing else!
(Sorry it's annoying whenever people get this wrong)
With enough trickery, the classic FIFA 12 style menu can be brought back to FIFA 13.
If you want to try it yourself, the mod is public. Have fun!
https://t.co/GGuh8p0YuZ
FIFA 14's next-gen menu port to PC gets closer to it's final form!
Special thanks to @Aurora_FUT for letting me use their server for testing and feedback.
6. Scorestreak toggle needs to return. I have been a support player for a long time, and its sad to see using support equipments and streaks not rewarding me enough.
7. Enemy visibility is problematic, most of the time I have to assume enemy's position by their nameplate.
3. Firing Range is so dimly lit. You cant even see your weapon.
4. Optimization feels wrong, in my GTX 1650ti, the game touches 70fps on low graphics.
5. The "Focus" behavior needs to change, many players like me exit ADS by running, but sprint button is now used for focus.
One of the most ambitious passion project of mine, Bengal Expansion Patch 26, has been finally released!
Thank you to everyone who helped me throughout the journey.
Download:
https://t.co/QNliOhxvBD
I can't begin to think how amazing MWIII would've been if it had an open playlist like this. Shame the competition is the only thing compelling them to change, not community feedback that has been given for years.
Hey everyone, to clarify: just like in the Black Ops 7 Beta, skill will be minimally considered in every Open playlist. We've also added persistent lobbies and new playlists since the Beta, including Quick Play.
Here's what you'll see on day one: