On the last stream I improved the headlights to be proper spotlights in #ShakedownGame. Starting a new stream in ~15 mins where I will continue working on improving the surfaces and Sweden stage #gamedev
@wuming20211 May I have a couple of questions?
1. How do you avoid such artifacts? Do you create the texture before transforming the mesh or after?
2. What is the texture size in this model? 16 or 32?
Thanks.
Hi Everyone, I thought I would announce that I'm currently looking for work. I'm proficient in 3D stylized environmental art and am open to full time and freelance opportunities!
Portfolio: https://t.co/Kd8UxkbBoD
#gamedevjobs#3Dartist