Gameplay Designer @RippleEffect - Edmonton FGC - He - Under Night Linne - SF4 Sakura - profile pic @FalseKnees - Views my own, I only tweet about fighting games
Okay, check this out. Hopefully the explanation makes sense. The axes here are "activity" and "whether my opponent is thinking about me". In the center is the Ambiguity Zone, where your opponent has enough of each element to muddy the data. Let's categorize some players.
@yoru_flac the suspension upgrade has a noticeable effect on corner aggression, I prioritized snow tires > engine > suspension. Transmission next, brakes is the lowest impact but ultimately still a lap time increase
Ordered a quarter pounder from the drive-thru - normal order right? Why is it chicken then?! How does this even happen lmfao this is satirical levels of incompetence
I'm a novice Billy Talentologist and so the doctrine I follow is that the King of Cowards inherits the Queen of Pain. That sounds like a pretty fuckin good deal to me, the others say I'm missing the point
Every NHL team in the West: βOh wow another 5-4 final! Oh these teams are scoring so much and there are so many shots on goal! So fun!β
Every NHL team in the East trying to get a shot on net:
Time to set new goals in Mechabellum. I'm at 1458 right now after the coaching session (over 100 mmr more than my peak up til now). I'm setting the next benchmark at 1600 mmr and a top 8 finish in the weekend tourneys
I had an *incredibly* productive Mechabellum coaching session with IgnatiousPennyfeather today. I've been playing ladder afterwards and I'm at almost 100 mmr over my previous peak & beating people 200+ mmr above my pre-coaching average of 1300. Crazy, the advice was so good
Can't believe I'm gonna lose my fantasy hockey finals π my team dominated all year & has much higher average points than my opponent, but his team went super saiyan and mine is fumbling