Im a self-taught robotics engineer who has also worked on rockets, jet engines and drones throughout his aerospace degree in his spare time.
Now ive cofounded a robotics company in London, Paddington Robotics.
ROBOTICS JOURNEYMEN. LET ME IN.
We have raised a $110 billion round of funding from Amazon, NVIDIA, and SoftBank.
We are grateful for the support from our partners, and have a lot of work to do to bring you the tools you deserve.
Our CNC machine has now clocked a speed of 1304 pieces/minute!!
Thatโs more than 21 springs in a second!
A 30% increase in speed over our previous record.
We achieved this feat without a thorough redesign of the entire machine.
All springs you see here are in the tolerance of +/- 0.1 mm
It was already the fastest in the country. We just dialled it up a notch. This is now one of the fastest CNC spring coiler in the world, if not the fastest.
Investing in R&D pays.
Designed and built in Bharat ๐ฎ๐ณ
After playing factorio, ive started to use the silkscreen to draw borders around each section of a schematic and it makes PCBs so much more readable. U guys should try it.
w silkscreen borders no borders
Really cool research project but in their later version of the robot (ALLEX), they have unfortunately removed a lot of the novel parts and have gone back to a more traditional wrist design (probably because you can put bigger bearings in there for more rigidity).
Heres their new robot:
https://t.co/VAkTiLKs7d
DAY 6+7+8:
I LAUNCHED THE ROCKET!
Here's my final base, with each science section highlighted. Funny how small the first three sciences are compared to the rest of them.
In the end, I added the remaining sciences all in their separate lanes making either 2/sec (๐ฅ๐ฉโฌ๏ธ), 1/sec (๐ฆ) or 0.5/sec (๐ช๐จ) (see sections).
Small concrete plant on the left with a flame thrower ammo plant below. Also a rocket fuel plant (1/sec) on the bottom.
Have yet to set up automatic rocket and satellite production due to the limitations of this base design.
I'm starting to see why everyone uses a "main bus" design instead of compartmentalizing each science to it's own section. Much easier to expand when demand needs more iron plates of copper wire (also probably a bit more fun dealing with bottlenecks).
Took me 40hrs to beat. I feel like I didn't fully engage with all the system the game had to offer. I barely touched circuits, nuclear power and more advanced combat.
Overall great game and definitely lived up to the hype!
DAY 4+5
- Added military, blue and purple science sections
- Now have actual train unloading station with remote mining bases
I get a feeling that individual sections are kinda annoying. Maybe I should have made it with a "main bus" design...
Map view. Near the end I was starting to run into issues with the trains getting stuck and iron throughput so I kinda rushed it so I could move onto a new base.