PICO-RAY version 1.0 is complete and available at: https://t.co/lgTm3uQR0h
Features:
-3D #raymarched rendering on #pico8
-128x128, 16 color resolution with ordered dither
-Soft shadows, occlusion, reflection, refraction, gloss
-Editor with preview boxes
--and more!
In this tutorial, David will teach you how to make stylized trees in Blender 2.83, more specifically how to reproduce the painterly look from Studio Ghibli films.
https://t.co/IncOA7fUIg
#Ghibli#b3d#blender#bnpr#3D#animation#anime
@load_developer God, I missed your message. I used the Ferr Pixel Filter in the unity asset store to achieve the effect. It has the ability to stabilize, other filters do not have this effect. But it should be noted that it cannot work with Postprocess, so I added beautify2
@load_developer Yes, volumetric light and 3D environment. Add a special pixel filter. It takes a lot of effort to solve the flicker generated when the 3D environment is pixelated, but it is very valuable for this effect