Unreal Engine 5.8's new Iris replication system provided crucial communication between client and server for Gears of War: E-Day's multiplayer, both competitive and cooperative🌐
The Coalition were able to take advantage of Iris to help with network updates as well as bandwidth management between servers and players. Check out our piece on the game and how Iris other UE features factored into development: https://t.co/MF5Js6KQrW
Missed our livestream on UEFN source assets in @fab?
Learn how to build and publish your own UEFN source assets on Fab with a step-by-step walkthrough.
Catch up on the full livestream ▶️: https://t.co/6pYBvkK0X4
📱Incredibly cool to see Droid Tycoon searchable on the App Store, and featured by Fortnite. We worked hard to optimize the experience for mobile, and hope new players can discover the fun of crafting droids from the comfort and convenience of their phone. 🤳🏻
Starting today, players will begin seeing the redesigned Discover.
If you don't see it yet, you will, as we roll out the new version over the coming weeks.
Reminder: New Discover image assets will be required to publish or update an island starting Oct 22. Get ready by uploading yours in the Creator Portal. https://t.co/ZhgauVqfLF
🚨 You can now license fully EDITABLE UEFN systems on Fab!
🔹 AI & NPC behaviors
🔹 Weapons and vehicles
🔹 UI and environments
Many include Verse and Scene Graph, so you can open and customize the actual systems in UEFN.
Plus, Epic has a FREE Verse UI Kit!