@regularman333@BleuSpheres designing a hoverbike is a puzzle in itself and if you want a harder challenge you can just choose to not use a hoverbike lol idk what the problem is
@regularman333@BleuSpheres Theres like 3x the amount of surface features and little interactable puzzles and mini dungeons that give you far more diverse rewards that are made more important via the new fuse and interactable items systems than just korok seeds or a few weapons or something
@regularman333@BleuSpheres totk open world exploration is way more rewarding and dense with a ton of features + the features of totk feel way more complex and involved and sandboxey in a way that compliments an open world better + story is dumb and babified in both games cuz theyre zelda games so who cares
@lzrd_skn_ritual hes got a more modernly "airy" and sonically uniform sound that seperates it pretty decently from ji for me. never really hit as hard and i also get really annoyed at all the merch hype shit that the big fans of that stuff get super invested in
@lzrd_skn_ritual hells always has some d level obnoxious non extreme metal-adjacent music playing at the bottom of the posters but this year its real bad