@BOENSAW for every 1 instance where the 3ds version looks worse there’s 5 where it significantly improves the visuals in a way to better represent the original concept art
it used to piss me the fuck off but i think it’s actually quite a beautiful choice to ground you in your home every time you start. also allows you to familiarize yourself with the map faster. I honestly hope they keep it that way in the remake.
I did not remember that every time you save and quit in this game you spawn all the way back at Kokiri Forest. Such a strange choice. Thankfully I'm playing on Ship of Harkinian and there's an option to actually remember what room I saved in.
@Flemboid@BleuSpheres also the world is not more dense whatever that means. For the amount of new map there is the same amount of boring samey stuff to find. Don’t tell me it’s exciting to find a hudson sign or explore a whole cave just for a bubblefrog
@bigdimmadomed@BleuSpheres When I beat TOTK i went back to breath of wild and appreciated the challenge of traversal on foot, the more muted story, and how the original runes communicated with the game design. I never once found it fun to build a car or explore the depths.
@BleuSpheres what’s even worse is that they charged $70 for it when there is about as much new content as shadow of the erdtree, a $40 DLC. I’m the biggest zelda meatrider but if nintendo fans can’t learn to criticize their goat than we will get the same game forever
@BleuSpheres Breath of the wild is the best open world game of its decade and Tears is the same game with a worse story worse central mechanics a lazy addition to the same map and general ubisoft bloat. It’s embarrassing that the same company that 180ed with majora put that out.
@DeersCollected@BleuSpheres the way they went about it was lazy. I get it takes a long ass time to make a game but they had 7 years and a whole engine. Majoras mask is the only 3d zelda to get a sequel and it’s a full 180 on oot. TOTK could’ve had a totally different tone and they chose to make BOTW2.0
@robbietweets@BleuSpheres revisiting hyrule coulda been so cool if it was like, idk during the period 100 years before botw. There was no substantial change to the main world map. Everything is still ruins, and it feels like nothing has changed.
@robbietweets@BleuSpheres the caves are cool i’ll give you that. The ganon fight is cool. That’s about all it does better imo. You either love or hate building. To me it felt like an impressive gimmick that ruined the flow of gameplay everytime you were required to fuck around with it.